I'll go ahead and list them in order of what categories I've placed them in within Vortex, the name of them, and a short little description if they aren't mine. Hopefully this helps.

BUG FIXES / UTILITIES

1. Baldurs Priority

  • Allows the application to be prioritized by your CPU.

2. Home Brew - Localization Fixer

3. LSLib/Divine Tool
  • Vortex just has a popup if you don't have this installed. So it's installed.

4. Native Camera Tweaks (HEAVILY MODIFIED)
  • Allows you to move and position the camera in ways that simply is not possible in the base game.
  • I have modified the default settings in order to achieve a close, over the shoulder style camera while not in combat.

5. Native Mod Loader
  • Loads DLL files. Necessary for some mods to function properly.

6. Norbyte's BG3 Script Extender
  • Necessary for many mods to function properly.

7. ReShade (HEAVILY MODIFIED)
  • Allows for graphical improvements.
  • I've modified a ReShade file for personal use.

8. Smart Autosaving
  • Automatically triggers autosaves at intervals that you determine via a config file or MCM.

8. Volition Cabinet
  • Required for EasyCheat.
10. WASD Character Movement
  • Allows you to move with WASD, rather than clicking to move.
  • When combined with my over the shoulder camera from Native Camera Tweaks, the game is VERY cinematic.

DICE SKINS

No point in listing descriptions of these, what dice skins people like will be entirely subjective. But here are the names of each. With the three from the base game, this leaves you with a total of 20 dice to choose from. Fitting and pleases my OCD.

1. Astral Sea

2. Carved

3. Dark Urge

4. Dwarven Stone

5. Fireball

6. Golden Death

7. Great Old One

8. Infernal

9. Iron Edged

10. Lolth

11. Moon Maiden

12. Mysterious Artifact

13. Sakura

14. Sealed Dragon

15. Storm

16. Warm Glass

17. White Dragon

GAMEPLAY

1. Bags Bags Bags - Reforged
  • Adds in a ring to the tutorial chest which can spawn a bag filled to the brim with various bags for sorting your inventory.
  • Many bags are auto sorting. Meaning items will automatically go into them when you pick them up.
  • Fantastic for inventory management.

2. Block and Miss Differentiation
  • Makes it so that sometimes when an attack fails, the text will display "Blocked!" instead of "Dodged!"
  • Just a purely flavor based mod. Makes sense that sometimes you would block.

3. Configurable Movement Speed
  • Allows you to change how quickly characters move around in the world.
  • Does NOT affect the game mechanic Movement Speed - it is simply for getting around faster outside of combat.
  • Setting the speed of movement to be 25% or 33% faster makes it feel so, so much better to move around.

4. Critical Miss Has Consequences
  • When any creature rolls a Critical Miss, the person they were attacking can spend their Reaction to attack them back.
  • Adds some weight to missing, and can create some really hype moments. It's fun!

5. Discordant Instruments (HEAVILY MODIFIED)
  • Adds in dozens of trinkets throughout the game which sit in your instrument slot, turning it into a sort of accessory slot instead.
  • I've completely and totally overhauled the entirety of what the trinkets do to better suit my overhauls.
  • The mod author has generously placed open permissions on their work, so if people are interested, I'll upload this to my page.

6. Difficulty Classes - Dice Checks
  • Makes all ability checks in and outside of dialogue just a little bit harder.
  • Does not affect checks during combat.
  • I use the MAIN+1 file, to make most checks require rolls that are just 1-2 higher than normal.

7. Home Brew - Carry Weight Increased

8. Home Brew - Classes Reworked

9. Home Brew - Demanding Long Rests

10. Home Brew - Feats Reworked

11. Home Brew - Gear Reworked

12. Home Brew - Illithid Powers Reworked

13. Home Brew - Initiative Reworked

14. Home Brew - Item Weight Adjustments

15. Home Brew - No Skills for Backgrounds

16. Home Brew - Potions Reworked

17. Home Brew - Races Reworked

18. Home Brew - Scarce Inspiration

19. Home Brew - Spells Reworked

20. Home Brew - Tactician Reworked (Party of Four)

21. Improved Idols
  • Holding the idols of Shar and Selune can help you resist the Shadow Curse.

22. Infinite Turn Fix
  • Forces an AI characters turn to end if they aren't taking any actions.

23. Killable Children
  • *laughs in Durge*

24. Level Curve Adjusted
  • Adjusts the leveling curve to be a little more front loaded. Getting to level 3 is a bit faster, while later levels are somewhat slowed down.
  • I use the "Base" file.

25. No Pickpocket Investigation
  • Makes it so NPCs will not walk around accusing people after being pickpocketed.
  • Will still do so if you fail the Sleight of Hand check, of course.

26. Non-Lethal Ranged Attacks and Spells
  • Edits the Non-Lethal status to allow ranged attacks and Spells to work with it.

27. Party Limit Begone
  • Allows you to bring as many companions with you as you want.

28. Pocket Blocker
  • Prevents you from pickpocketing both Withers and Volo.

29. Secret Scrolls
  • Adds missing scrolls into the games loot pools.

30. Sit This One Out 2 (HEAVILY MODIFIED)
  • Allows you to designate party members to "Sit Out", meaning they will disappear during combat encounters.
  • When used with Party Limit Begone, this lets you take everyone with you while maintaining a challenge!
  • I've heavily the script in this mod to remove features I did not want. But it works perfectly well right out of the box.

31. Trade With Withers (HEAVILY MODIFIED)
  • Allows you to trade with Withers. His gold will not run out, so rather than running to vendors, you can simply sell to him.
  • I've modified the "addon" file for this, which normally would allow him to sell gear.
  • My modification makes it so that on every long rest, he will sell three random dye and one completely random item in the game.
  • Unbalanced? Yes, it can be. But my group is rushing to see what he has every time we rest, and it makes resting much more fun overall!

32. Wild Magic D100 (HEAVILY MODIFIED)
  • Modifies the Wild Magic table to have 100 effects.
  • This mod is completely compatible with my Sorcerer/Barbarian changes.
  • I've modified the file to balance out some of the effects, fix bugs, etc.

GRAPHICS / VISUALS

1. Shields Visible But Not Cutscene 2024 Again
  • Places shields on your back outside of cutscenes.
  • Also moves some weapons like Shortswords to your sides.

2. Distinctive Dyes
  • Edits the original 41 dye icons to more closely resemble the colors they actually produce.

2. Dye Support for Shields
  • Allows you to dye shields.

4. High Quality Paintings and Portraits
  • Upscales the quality of paintings and portraits in the world.

5. Longbows Without Spikes
  • Removes spikes from longbows.

6. No Shar Symbol Shadowheart Tent
  • Removes the Shar symbol from Shart's tent.
  • She's supposed to be hiding who she worships, so it makes sense.

7. Radial Darkvision
  • Edits Darkvision. Instead of only applying where your character is looking, it will brighten the area around you in a radius.
  • MUCH better for moment to moment gameplay.

8. Shorter Staves
  • Just shortens staves.

9. Smaller Boo
  • Just shortens Boo.

10. Smaller Torches
  • Just shortens torches.

11. Vivid Landscapes - Fire and Ash
  • Makes fire look much better.

12. Vivid Landscapes - Roads
  • Makes roads look much better.

13. Vivid Landscapes - Terrain
  • Makes general terrain look much better.

14. Vivid Landscapes - Water
  • Makes water look much better.

MOD TESTING

1. Easy Cheat
  • Lets you immediately level, respec, spawn any item, etc. All from within an MCM.
  • It's actually great for not just mod testing. You can do practically anything with this thing. Def recommend to always have on.

2. Plus UI
  • Makes the level up animation about 10x faster.
  • The class rework would not exist without this lmao

 PLAYER / NPC CUSTOMIZATION

Like the dice mods, many of these are totally subjective, so I'll just leave the mod names here. For the few that aren't just different looks for companions, I'll leave a short description.

1. Hot as Bloody Hell - Astarion

2. Cazador's beard from Early Access

3. A Visit with Volo - Gale Reimagined

4. Gortash Reimagined

5. Halsin's Beard

6. Isobel Appearance Edits

7. Older Jaheira

8. Early Access Karlach

9. Ketheric Better Appearance

10. Slightly More Scarred Lae'zel

11. Minthara - Alternate Faces

12. Better Raphael Outfits

13. Shadowheart's Haircut

14. Concept Art Styled Withers

15. Advocatus Diaboli - Wyll Reimagined (Seems to no longer be available?)

16. Orin the Redhead

17. Gale's Stylist - Outfit Hairs and Beards Oh My
  • A VERY nice looking outfit replacer for Gale.

18. Astarion's Pants Replacer
  • Just gives Astarion different pants lol. Looks better IMO.

19. Half-Face Illithid Veins
  • Makes your half-illithid form only cover half of your face.

20. More Stoic Expressions
  • Makes your characters expressions a little less expressive.

21. Tavs Hair Salon
  • A TON of new hair options.

22. Icon and Race Patches for Tav's Hair Salon
  • All those hairs now have icons in the same style as the vanilla game.

 USER INTERFACE

1. Advanced Character Sheet (HEAVILY MODIFIED)
  • Overhauls many facets of the character sheet, inventory, etc etc.
  • Makes the windows a little smaller. Makes more sense too, overall.
  • My modifications extend the inventory grid to 10 columns across, along with other, under the hood tweaks.

2. Alegreya UI Font
  • New font for all text in the game.

3. Alternate Main Menu
  • Forces the main menu to stay as the overview of Baldurs Gate, rather than dropping down.
  • Includes logo and splash screen skippers, to make getting into the game much faster.

4. Better Character and Party Panels (HEAVILY MODIFIED)
  • Improves the character sheet and party panels. Compatible with Advanced Character Sheet.

5. Better Combat Log 2 (HEAVILY MODIFIED)
  • Improves most facets of the combat log. 
  • I've modified the width and height of the log, removed dragging, put it exactly where I wanted it, etc.

6. Better Containers (HEAVILY MODIFIED)
  • Increases the default size of the container window, along with some QoL improvements.
  • I edited the size of the window to 10 columns to match my inventory.

7. Better Context Menu
  • Adds icons for right-click contextual actions. Makes the widget smaller and faster.

8. Better Hotbar 2 (HEAVILY MODIFIED)
  • Improves the hotbar in a multitude of ways. More slots, slot categories, QoL improvements, etc.
  • My modifications include increasing the slot size to 25, and repositioning several elements to be pixel perfect where I wanted them.

9. Better Inventory UI
  • Makes the inventory easier to read and organize overall. Adds new icons, background shades, etc. Just looks cleaner.

10. Better Map (HEAVILY MODIFIED)
  • Improves the map and minimap in a variety of ways.

11. Better Split Item Menu
  • Brings some QoL improvements to the widget when splitting items. Easier to use, handy to have.

12. Better Target Info (HEAVILY MODIFIED)
  • When mousing over a container, you'll see how many items are in it, gold value, etc etc.
13. Better Tooltips
  • Adds new info to tooltips which makes them look and read better.

14. Better Topbar
  • Improves the initiative tracker at the top of the combat screen. Adds new info to character panels such as AC.

15. Better Various Widgets (HEAVILY MODIFIED)
  • Makes various, smaller widgets look better with minor QoL improvements.
  • Didn't include the pickpocket menu, so I made one myself and added it to it.

16. BG2 Mouse Cursors
  • Replaces the mouse cursor with an old school BG2 style mouse cursor.

17. Damage Preview 2
  • When doing an attack, your mouse now has text which shows how much you'll deal, damage type icons, warns if you'll lose concentration, etc.

18. Darker Paper
  • Makes paper you find on things such as notes a bit darker. Much easier on the eyes.

19. Dynamic Sidebar (HEAVILY MODIFIED)
  • Allows the sidebar to expand automatically to accomodate new party members.
  • Also allows for status effects to have two rows, meaning they don't stretch all the way across the screen.
  • My modifications include positioning and size adjustments.

20. Faster Rolls Halved
  • Makes dice rolls finish the animation more quickly.
21. Hide Overhead Dice Rolls
  • Just flat out doesn't show you when you fail a roll while walking around. Things like Perception.

22. Hide Skill Check and Approval Notifications (Seems to not be available anymore?)
  • Hides the notifications that say if you passed/failed a check in dialogue, if companions approve/disapprove of your choices, etc.
  • Much more immersive, as you have to learn your companions personality and not just check numerical values on what they do and don't like.

23. Immersive Loading Screens (HEAVILY MODIFIED)
  • Adds in tons of new loading screens. Very artistic and they all look fantastic. Each Act has its own loading screens.
  • My modifications include adding and editing a couple myself, and making sure each act has the same amount of possible screens.

24. Improved UI
  • Enhances various aspects of the UI.
  • Is required for many UI mods to function.

25. Improved World Tooltips
  • Makes world tooltips look much better, and more informative off the tooltip alone.
  • Also allows you to toggle the tooltips, rather than having to hold the button. Must have.

26. Let There Be Tooltips
  • Shows many, many more tooltips than you normally would see.

27. Mark Books as Read
  • When you read a book, it gets a checkmark on the icon.

28. Mod Configuration Menu
  • Provides a menu with which you can customize the settings of any mod which has an MCM.

29. Mod Manager Fixes and Tweaks
  • Provides a much cleaner mod manager menu overall.

30. Show Reaction Points
  • Shows your Reactions remaining on your hotbar.

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HaVeNII7

7 comments

  1. hesn
    hesn
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    Hi, would be great if you can share your mod setup as one collection or atleast the heavily modified ones. Thanks!
  2. Flameacez
    Flameacez
    • member
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    Hey! I really like the list but I was really interested if how you got the Native Camera Tweaks and how you got those settings to work. Would you be interesting in sharing? 
  3. Lockpicker000
    Lockpicker000
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    Are you planning to release this as a collection? You have some heavily modified things that aren't available to the public, particularly some of the gameplay additions like the wild magic surges and discordant instruments that would contribute heavily to the rework.
  4. justinf10000
    justinf10000
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    I would also love if these mods could somehow be compiled into 1 download. I know that is a big ask but that would be absolutely amazing
    1. HaVeNII7
      HaVeNII7
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      • 23 kudos
      This is definitely possible and actually how I share with my buddies! I'll look into if it would be possible to get something going on the Nexus with it, not sure how it would work as far as mod permissions.
    2. justinf10000
      justinf10000
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      Awesome thank you
  5. Gothos73
    Gothos73
    • supporter
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    Great list!  It'd be awesome if you made a vortex collection to match what you consider to be the best modlist and load order.  Much easier than loading these one by one.