About this mod
New Mod to improve classes less favored by BG3 systems and adaptations!!! Now, time for the Rogues!!!
- Permissions and credits
- Changelogs
- Donations
Several pieces of equipment focused on improving the performance of the Rogue Class towards its Mid - Late Game, and Two pieces in particular designed to greatly boost the Arcane Trickter subclass.
The 5 Accessories and 1 weapon that this Mod contains, in detail:
1.- Phantom Assassin Ring:
Possibly the most powerful accessory in the set, and reserved for Act 3 for this reason, in a nutshell,
it brings the passive of the exclusive Dark Urge cloak, but improved, granting Greater Invisibility, in addition
to improving your damage with melee weapons and unarmed attacks, based on your Dexterity Modifier.
2.- Disciple's of the Order Amulet:
An amulet that improves the damage of your Sneak Attack by 1d6 plus your Dexterity modifier and increases your initiative by 1.
A little boost for act 2.
3.- Master Assassin Order Amulet:
A simple but efficient improvement of the previous amulet, to the damage of your Sneak Attack, add another 1d6,
and instead of +1 to your initiative, it is now +2. Obtainable at the beginning of act 3.
4.- The Great Phantom Thief's Ring:
My proposal to greatly enhance the Arcane Trickster, from shortly after starting your adventure until its end.
Your spells and cantrips now detonate your Sneak Attack, greatly improving the subclass's damage
while maintaining the Sneak Attack's Pros and Cons.
Additionally, an internal progression system that improves your spellcaster attributes.
4.1.- Advantaged Mage: Starting at Arcane Trickster level 9, your spells and cantrips deal additional damage
equal to your Intelligence Modifier.
4.2.- Phantom Thief's Cunning: Starting at Arcane Trickster level 7, increase your Spell Rolls and SpellSaveDC by +1.
At Class level 11, Double this bonus.
5.- The Last Trick: (Amulet)
Amulet designed to further improve the Arcane Trickster subclass, giving it more utility and damage.
5.1.- Tactical Initiative: Increases your initiative based on your Intelligence Modifier.
5.2.- Mortal Trick: Increases your Spell Critical Chance, right at the level you unlock the Subclass.
5.3.- Phantom Thief Strike: Grants the Arcane Trickster a sort of extra attack when using spells.
6.- Shadowedge: (Dagger)
My proposal to give the Rogue Class a sort of Extra Attack with its own identity, plus bonuses that reward the Class's core mechanics.
6.1.- Deadly Shadow: Increases the chance of Critical Hits when attacking while hidden or invisible.
6.2.- Shadow Strike: Unlocks a kind of more powerful "Extra Attack", on the condition of having hit with a Sneak Attack before.
6.3.- Cunning Strike: My adaptation of the new modification system to the Sneak Attack of DnD 5e 2024. Allows you to
cast a modified version of the Sneak Attack that reduces the amount of damage dice to grant additional effects such as:
Daze, Prone, Push, Stun, Silence or Disengage.
6.4.- Weapon Enchantment Growth: Increases the weapon's enchantment bonus based on your level.
At Lvl 1 up to 5: +1
At Lvl 6 up to 10: +2
At Lvl 11 or higher: +3
6.5.- Weapon Bond: Because something so valuable can't be lost so easily... that and it's amazing to be able to throw a
shadow dagger that returns to your hands upon impact :D
IMPORTANT NOTES
POSSIBLE COMPATIBILITY ISSUES. Due to system limitations, I had to modify the reaction ability of "Sneak Attack" to make the Amulets work. So other Mods that modify the Reaction Ability of the "Sneak Attack" will conflict with this Mod, simply disabling the additional damage that my amulets do.
To detonate the "Sneak Attack" with Spells and Cantrips you have to activate a new reaction in your Reactions menu, called Sneaky Trick and Sneaky Trick (Critical).
SPECIAL VERSION
If you need a little more power, you can opt for the "Double Deadly version", which enhances the Phantom Assassin Ring even more, giving it a new passive that at level 11 of Rogue Class, allows you to make up to 2 Sneak Attacks per turn.
DOUBLE DEADLY VERSION COMPATIBILITY PROBLEMS: This version modifies Sneak Attack's abilities to remove their cooldown, so any other Mod that also modifies them will cause problems.
OBTAINING METHOD
Through various traders throughout Act 1 to Act 3.
The Great Phantom Thief's Ring:
Sold by Roah Moonglow (act 1)
The Last Trick:
Sold by Roah Moonglow (act 1)
Disciple's of the Order Amulet:
Sold by Lann Tarv (act 2)
Shadowedge:
Sold by Lann Tarv (act 2)
Master Assassin Order Amulet:
Sold by Popper (act 3)
Phantom Assassin Ring:
Sold by Helsik (act 3)
Additionally, there is a version that includes the entire set in the tutorial chest.
Finally, the UUID code of the chest that contains the complete set is: 676c97ba-2a8e-4bcf-8902-21870a3b0d24
INSTALLATION
This mod works with Baldur's Gate 3 Mod Manager, and possibly Vortex and Manual Installations. BG3 Mod Managers is by far the simplest method, and as such is recommended one.
BG3 Mod Manager
- Download the latest release, and unzip the .pak file.
- Open BG3 Mod Manager, click File->Import Mod.
- Select ModName.pak.
- Once imported hit refresh.
- Drag ModName to the top of the Left pane.
- Hit "Save Load Order to File."
FINAL WORDS
My new Mod, now focused on improving the Rogue class, I hope you enjoy it. Thank you for your time and support <3
Thanks to the Modders community and all the people who have created the various tools and templates that have allowed this Mod to exist today <3
Special thanks to yoonmoonsick, her Mod Sneak Attack Plus served as inspiration and basis for designing Sneaky Trick :3
Other mods made by me
Eldritch Knight Power Set, equipment set designed to greatly strengthen the Fighter Subclass.
Magic Equipment Collection, diverse collection of powerful pieces of equipment.
Corrosive Ring, a powerful ring designed to maximize the Acid Element potential.
Way of the 4 Elements - Empower Equipment Set, Equipment set intended to greatly enhance the monk subclass, The Way of the 4 Elements.
Berserket Set, equipment set focused on playing aggressively and constantly trading damage.
BeastMaster Set, equipment set focused on improving the Mid - Late Game of the BeastMaster subclass.
Leviathan Axe, A personal adaptation of Kratos' axe.