About this mod
Start your journey to Sword Coast by forming a Light Party using classes from Final Fantasy XIV. Rebalanced for those who would like to be a little more Adventurer and a lot less Warrior of Light.
- Permissions and credits
- Changelogs
- Donations
All credit for the original creation of it goes to them.
The classes this mod currently offers are: Paladin, Monk, White Mage, and Bard.
This mod is being posted as a separate mod due to the lack of updates from the original author. I have gone through and rebalanced each of the classes to more closely reflect the power scaling you would find in D&D/BG3.
The following Changes have been made:
- The 1-2-3 combos, or their equivalents, have all been moved to their appropriate levels of 1-5-11 respectively in order to match extra attack levels.
- More reasonable restrictions and cooldowns in place, while still trying to keep the classes FF14 feel.
- Many of the English text/tooltips have been updated
- Fixed a variety of bugs I have seen in the original upload's comments section along with many I have found while testing changes.
- Martial classes damage numbers have mostly been changed to use weapon damage +/- mods
- Internal names of White Mage skills have been updated so this and other white mage class mods will no longer step on each other's toes.
Class Details
Paladin
Level 1
- Tank Mastery
- Iron Will
- Fast Blade
- Fight or Flight
- Shield Bash
- Total Eclipse
- Spirits Within
- Shield Lob
- Sentinel
- Cover
- Oath Mastery
- Sheltron
- Circle of Scorn
- Hallowed Ground
- Riot Blade
- Bulwark
- Chivalry
- Divine Veil
- Clemency
- Intervention
- Holy Spirit
- Requiescat
- Passage of Arms
- Enhanced Sheltron
- Intervene
- Holy Circle
- Enhanced Requiescat
- Sheltron Mastery
- Upgrades Sheltron to Holy Sheltron
- Enhanced Intervention
- Divine Magic Mastery 2
- Rage of Halone
- Prominence
- Goring Blade
- Spirits Within Mastery
- Enhanced Divine Veil
- Sword Oath
- Rage of Halone Mastery
- Upgrades Rage of Halone to Royal Authority
- Enhanced Prominence
- Divine Magic Mastery
- Blade of Faith Combo
Monk
Level 1
- Martial Arts: Unarmed Damage
- Martial Arts: Dextrous Unarmed Attacks
- Bootshine
- Meditation
- Steel Peak
- Arm of the Destroyer
- Howling Fist
- Deep Meditation
- Thunderclap
- Mantra
- Dragon Kick
- Steel Peak Mastery
- Upgrades Steel Peak to The Forbidden Chakra
- Raptor Form
- Gives access to True Strike, Twin Snakes and Four-point Fury
- Form Shift
- Riddle of Earth
- Riddle of Fire
- Brotherhood
- Deep Meditation 2
- Howling Fist Mastery
- Upgrades Howling Fist to Enlightenment
- Riddle of Wind
- Anatman
- Six-sided Star
- Arm of the Destroyer Mastery
- Upgrades Arm of the Destroyer to Shadow of the Destroyer
- Thunderclap
- Perfect Balance
- Coeurl Form
- Gives access to Snap Punch, Demolish, and Rockbreaker
- Opo-opo Form
- Greased Lightning
- Flint Strike Mastery
- Upgrades Flint Strike to Rising Phoenix
- Enhanced Brotherhood
- Tornado Kick Mastery
- Upgrades Tornado Kick to Phantom Rush
- Enhanced Greased Lightning 3
- Enhanced Perfect Balance
Bard
Level 1
- Heavy Shot
- Heavier Shot
- Venomous Bite
- Raging Strikes
- Repelling Shot
- Quick Nock
- Windbite
- Mages Ballad
- The Warden Paean
- Army Paeon
- Barrage
- Bloodletter
- The Wanderers Minuet
- Empyreal Arrow
- Iron Jaws
- Sidewinder
- Rain of Death
- Troubadour
- Bite Mastery
- Upgrades Venemous Bite to Caustic Bite
- Upgrades Windbite to Stormbite
- Natures Minne
- Enhanced Empyreal Arrow
- Straight Shot Master
- Upgrades Straight Shot to Refulgent Arrow
- Enhanced Quick Nock
- Bite Mastery 2
- Heavier Shot Mastery
- Upgrades Heavy Shot to Burst Shot
- Enhanced Army Paeon
- Soul Voice
- Apex Arrow
- Quick Nock Mastery
- Upgrades Quick Nock to Ladonsbite
- Enhanced Bloodletter
- Enhanced Apex Arrow
- Minstrel Coda
White Mage
Level 1
- Stone
- Aero
- Cure
- Medica
- Raise
- Cure II
- Regen
- Stone Mastery
- Upgrades Stone to Stone II
- Freecure
- Presence of Mind
- Cure III
- Aero_Mastery
- Upgrade Aero to Aero II
- Medica II
- Benediction
- Holy
- Secret of the Lily
- Stone Mastery 2
- Upgrades Stone II to Stone III
- Afflatus Solace
- Asylum
- Assize
- Thin Air
- Tetragrammaton
- Stone Mastery 3
- Upgrades Stone III to Stone IV
- Divine Benison
- Plenary Indulgence
- Aero Mastery 2
- Upgrades Aero II to Dia
- Stone Mastery 4
- Upgrades Stone IV to Glare
- Transcendent Afflatus
- Enhanced Asylum
- Afflatus Rapture
- Temperance
- Glare Mastery
- Upgrades Glare to Glare III
- Holy III
- Enhanced Divine Benison
- Aquaveil
- Liturgy of the Bell