Makes Uncanny Dodge function as a reaction, as it's supposed to be.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Makes Uncanny Dodge into a reaction upon taking damage from an attack - as it's supposed to be - so you can decide when and what to use it on.
I know there's another mod for this, but this is a better implementation - without using scripts, and it works for the entire attack damage, including all the damage instances/riders of the attack. It also checks if you can see the attacker (doesn't work if they are Invisible, or if you're Blinded), and works in Wild Shape - but not when Polymorphed. Completely RAW.
NPCs also use this reaction completely fine.
Should be safe to install/uninstall at any time - no respec required.