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Update: Added an All in one pack version, This mod enhances Important allies, Summons and Equipments to be Slightly more Deadly... Over 25 Enhanced Equipments.

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The Deadlier summons enhancement includes: US, Bear, Boar, Badger, Spider, Raven, Cat, Wolf, Chain Mephit, Chain quasit, Chain Imp, Crab, Frog, Rat, Scrach, Deva, Shovel, Cambion, Spiritual Weapons, Guardian of Faith, Thay Ghouls, Mage Hand, Flaming Sphere, Conjure Minor Elemental, Conjure Elemental, Conjure Woodland Being, Fallen Lover and Animate Dead.




The Deadlier allies enhancement includes: Isobel, Aylin, Jaheira, Halsin, Zevlor, Gondians, Iron Throne Prisoners, Rolan, Duke Ravengaurd, Hope, Volo and Rath.

You can also find Many Slightly Deadlier Equipments in the Optional files or the all in one pack in the Main files.

Slightly Deadlier Honour Mode Changes:

HP boost 30% to 90%

HP boost miniboss 60% to 130%

Many enemies will gain some useful passives like "Alert" or "Extra attack" etc

Mini bosses each gain a new powerful spell they can use as they see fit, for example kagha can use eldritch blast or the spectator has guardian spirits around it etc.

Almost all enemies gain a weakened version of Misty step, Polymorph and Lesser restoration.

enemy's debuffs will deal more damage or might last longer, some boss legendary actions are slightly deadlier now.

Slight difficulty reworks to Orin slayer's form, Orin the character and Sarevok Anchev, they might use a fire based smite now as they see fit.

Halsin's Portal health went from -35% in honour mode to -50% but it now can cast moon beam.

Overall 4 DC and 6 Attack bonus dice for enemies.

Some enemies will gain more spell slots, movement speed and/or action points.




Slightly Deadlier Summons changes:


Almost all of the summons gain slight boost in their attributes and stats by 50-100 %.

Guardians of faith can now move and can use lesser misty step if they liked.

Mage hand can use back hand and cause emotional damage.

All the light summons get a slight boost in hp to not die as fast, like cats, frogs etc

Spiritual weapon now gains two attacks and double the movement.

Some Summons might get immunities depending on what they are, like spiders gets poison immunity or Deva radiant immunity .







Installation: Use BG3ModManager to add it in your load order and save.

Uninstallation: Remove it from your load order and save.


Slightly Deadlier Pack 1 contains:

Birthright

Blood of Lathander* (has paladin and cleric of Lathander specific passives.)

Creation's Echo

Dark Justiciar Helmet

Deathstalker Mantle

Everburn Blade

Gloves of the Automaton

Halberd of Vigilance

Light of Creation

Mantle of the Holy Wariror* (has Paladin and Cleric specific spells and reactions)

Mutilated Carapace

Necklace of Elemental Augmentation.

Phavlar Aluve

Potent Robe

Psychic Spark

Reaper's Embrace

Gloves of Belligerent Skies

Spineshudder Amulet

Ring of Absolute Force

Thunderskin Cloak

Shattered Flail

Sorrow

Strange Tendril Amulet

Surgeon's Subjugation Amulet

Twist of Fortune

Reviving Hands


Slightly Deadlier Pack 2 contains:


The Spectator Eyes


Helldusk Armour



Slightly Deadlier Potent Robe

How Different Damage type applies:
Poison > Necrotic

Fire>Lightning

Thunder>Force

Force>Psychic

Necrotic>Bludgeoning

Cold>Radiant

Radiant>Acid

Slashing>Thunder * Only applies to Spells.

Lightning>Piercing

Acid>Poison

Example you cast bone chill, it hits and target takes necrotic damage they suffer from 1d4 bludgeoning damage as well.



Special Thanks to Larian Studios for their Comprehensive Tookit and Patch 7.




If you had any suggestion for allies or summons to be added or enhanced just let me know.

I hope you enjoy.






















Please be kind.



Donations are welcome.

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