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nick

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YouMeAndBG3

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About this mod

Adds 12 new sickles to the tutorial chest. They're similar to the Wavemother's Sickle, but they have a chance to apply a status on a failed Constitution saving throw. This mod also adds the finesse property to all sickles in the game.

Permissions and credits
Adds 12 new sickles to the tutorial chest (six uncommon +1 and six rare +2). They're similar to the Wavemother's Sickle, but they have a chance to apply a status on a failed Constitution saving throw. This mod also adds the finesse property to all sickles in the game.

  • The Constitution Save is a DC 12 for all statuses.
  • All statuses last one turn and don't stack.
  • The Flamemother's Sickle applies a new type of burning that doesn't trigger the additional damage until the beginning of the targets turn. This is intentional, so that you're not doing 3d4 damage with one hit.


Wavemother's Sickle: 
  • +1d4 Cold Damage
  • Apply Wet on failed save
  • Advantage against Wet targets

Flamemother's Sickle:

  • +1d4 Fire Damage
  • Apply Burning on failed save
  • Advantage against Burning targets

Shockmother's Sickle:
  • +1d4 Lightning Damage
  • Apply Shocked on failed save
  • Advantage against Shocked targets

Causticmother's Sickle:

  • +1d4 Acid Damage
  • Apply Acid on failed save
  • Advantage against Acidified targets

Venommother's Sickle:
  • +1d4 Poison Damage
  • Apply Poisoned on failed save
  • Advantage against Poisoned targets

Bloodmother's Sickle:
  • +1d4 Piercing Damage
  • Apply Bleeding on failed save
  • Advantage against Bleeding Targets