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InfernalSkys

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InfernalSkys

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About this mod

Changes the duration of all Undead and Elementals to Permanent.

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This mod will make your Undead and Elemental creatures stay after long rest instead of disappearing.

Extra changes:
Changed Zombie's Fortitude passive to reapply on long rest, so if your zombies manage to survive, even if spent, will regain their passive the next day.
Undead keep Undead Thrall buff through long rest and will have it innately.

Should be compatible with anything that doesn't touch any of the affected spells, if it doesn't work then load the mod last so that it overwrites conflicts.

Current Undead Affected:
Animate Dead's Skeletons.
Animate Dead's Zombies.
Animate Dead's Ghouls and the flying variants.
Create Undead.
Fungal Infestation.
Control Undead.
Shadow Wraith.
"Husband" Zombie.
Items that give you Animate Dead are affected.
Items that give you Create Undead are affected.
Ancient Tome that summons ghouls is affected.

Current Elementals Affected:
Air Elemental.
Earth Elemental.
Fire Elemental.
Water Elemental.
Air Myrmidon.
Earth Myrmidon.
Fire Myrmidon.
Water Myrmidon.
Azer.
Ice Mephit.
Mud Mephit.
Djinni.
Deva.
Banite.
Cambion.
Wood Woad.
Woodland Being.
Flaming Sphere.


I recommend using with Summon Utility and Buffs, you get optional toggleable passives which allow you to give all player actions to summons, scale them with your level and also put them under AI control as soon as they are summoned. (You can pick and choose which features you want to enable)

   Other mods:

 I recommend using a mod manager if possible.

Manual Installation for Undead Version:

You will need to open your modsettings.lsx which is located \AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx
if on windows you can press win+R then type %LocalAppData% and press enter, from there you can navigate to the Larian Studios folder.

if you have no other mods then you can simply copy this block and paste it in and it'll work:

<?xml version="1.0" encoding="UTF-8"?>
<save>
  <version major="4" minor="0" revision="9" build="331" />
  <region id="ModuleSettings">
    <node id="root">
      <children>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
            </node>
            <node id="Module">
              <attribute id="UUID" value="de7a062f-184a-47c6-bc3e-ccf7859b76f2" type="FixedString" />
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="GustavDev" type="LSString" />
              <attribute id="MD5" value="6f11926c8aa33ada8d24eba1740a34cb" type="LSString" />
              <attribute id="Name" value="GustavDev" type="LSString" />
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
              <attribute id="Version64" value="144116047072960618" type="int64" />
            </node>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="Permanent Undead" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="Permanent Undead" type="LSString" />
              <attribute id="UUID" value="de7a062f-184a-47c6-bc3e-ccf7859b76f2" type="FixedString" />
              <attribute id="Version64" value="36028797018963968" type="int64" />
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>

in case you have other mods then below <node id="ModOrder"> add the following: 

            <node id="Module">
              <attribute id="UUID" value="de7a062f-184a-47c6-bc3e-ccf7859b76f2" type="FixedString" />
            </node>

 and under <node id="Mods"> add the following:

            <node id="ModuleShortDesc">
              <attribute id="Folder" value="Permanent Undead" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="Permanent Undead" type="LSString" />
              <attribute id="UUID" value="de7a062f-184a-47c6-bc3e-ccf7859b76f2" type="FixedString" />
              <attribute id="Version64" value="36028797018963968" type="int64" />
            </node>


Elemental Version:
if you have no other mods then you can simply copy this block and paste it in and it'll work:

<?xml version="1.0" encoding="UTF-8"?>
<save>
  <version major="4" minor="0" revision="9" build="331" />
  <region id="ModuleSettings">
    <node id="root">
      <children>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
            </node>
            <node id="Module">
              <attribute id="UUID" value="600c4184-6c88-407d-94a9-971564c1395a" type="FixedString" />
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="GustavDev" type="LSString" />
              <attribute id="MD5" value="6f11926c8aa33ada8d24eba1740a34cb" type="LSString" />
              <attribute id="Name" value="GustavDev" type="LSString" />
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
              <attribute id="Version64" value="144116047072960618" type="int64" />
            </node>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="Permanent Elementals" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="Permanent Elementals" type="LSString" />
              <attribute id="UUID" value="600c4184-6c88-407d-94a9-971564c1395a" type="FixedString" />
              <attribute id="Version64" value="36028797018963968" type="int64" />
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>

in case you have other mods then below <node id="ModOrder"> add the following: 

            <node id="Module">
              <attribute id="UUID" value="600c4184-6c88-407d-94a9-971564c1395a" type="FixedString" />
            </node>

 and under <node id="Mods"> add the following:

            <node id="ModuleShortDesc">
              <attribute id="Folder" value="Permanent Elementals" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="Permanent Elementals" type="LSString" />
              <attribute id="UUID" value="600c4184-6c88-407d-94a9-971564c1395a" type="FixedString" />
              <attribute id="Version64" value="36028797018963968" type="int64" />
            </node>