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Changelogs
Version 1.2.1
Removed the hidden icon setting for Passives (was set incorrectly and is now reflected correctly in Patch #8).
Version 1.2.0
Added a passive that cleans the ground around you.
Version 1.1.1
Halve the debris removal timer (6s -> 3s). +25% movement speed for dropped gold.
Version 1.1.0
Added a removing timer.
Version 1.0.2.1
Prevented removing Mithral Ore and Club of Hill Giant Strength (unconfirmed).
Destroying objects removes it from the game. Removes 3 seconds (0.5 round) after the object is destroyed. This will no longer interfere with events that occur after the destruction (item drops, etc.).
Similar to the Remove Broken Objects on Nexus Mods, but it only automatically removed when destroyed, and objects that have already been destroyed cannot be removed.
As an added feature, when objects are destroyed, there is a 1/3 chance that it will drop in gold equal to its value, which will be move to the character's feet. Added a passive that cleans the ground around you. The surfaces it works on are Acid, Ash, Blood, and Water, but it won't work if the character with the passive active is in combat. Also, Passive remove all surface effects, such as Entangle, since there is no way to remove only certain types of surface effects.