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GraphicFade

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GraphicFade

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About this mod

Immersively distributes equipment throughout the game.

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Translations
  • Portuguese
  • Mandarin
  • Korean
Changelogs
This mod is the framework for my series of equipment mods. It distributes over +380 new items from those mods across the game world, enhancing your gameplay experience without breaking immersion. FED itself does not add any items; it simply places items from my equipment mods in various new locations throughout the game. This encourages exploration by adding loot to new locations and rewarding players who delve into every corner of the game world. This mod was created for players who use Mod.io and compatibility for console players (For Cross-platform), the Script Extender version is only on Nexus (PC Exclusive) and has no conflict issues.

Why FED is Essential:
Each of my equipment mods focuses on a specific class, providing unique and flavorful gear to enhance your playthrough. FED acts as the backbone, ensuring these items are woven organically into the game world. You'll discover these new treasures in various locations, from hidden caches to enemies that previously offered no worthwhile loot. Locations that previously held only generic items (Potions/Scrolls/Gold) might now surprise you with powerful new gear.

This mod can be used as a dependency for other mod authors if they wish to distribute their items throughout the game in new locations (Excluding the SE version). Spreadsheet Link for treasure table names and locations.

Q: Can I install the mod in the middle of the playthrough?
A: You can do this. However, the changes will not apply to locations you have already visited, as the static loot lists for them have already been generated. The traders you visit will also have predetermined loot (But it is still possible to get the items from traders, their inventory refreshes every 2-3 long rests).

Q: How do I know if FED is installed and working correctly?
A: There are some camp supplies throughout the game named 'FED Ration Pack' which help identify that the mod is installed and working. They can be located in the following locations: Sold by - Auntie Ethel, Talli, and Popper. You can also find a pack in the room you start in on the Nautaloid, inside one of the Cartilaginous Chest.

I recommend using the Mod.io version to keep up to date
Mod.io Link

Added compatibility for AMP/REL in version 1.0.0.19. FED needs to be placed under AMP/REL in your load order, otherwise FED will not work. All of my Class Equipment mods should be under FED.



In Progress
  • N/A
Finished
Planned
  • Bug Fixes and Weapons and Armor mod pack/Commissions

For those using the Script Extender version, Do NOT update the mod in the in-game mod manager

(This is only for the Non-Script Extender Version)
Not compatible with mods that change roottemplate files for characters or items.
Current list of incompatible mods:
Encounters Enhanced by Lumaterian
Vanilla Equipment Overhaul by StuddMuffinn101

Majority of the items spawn in there specified locations. I'm unable to test every location so please inform me if an item is missing and I will look into it.