About this mod
-=- Cosmic Sorcery -=-
NOW FULLY COMPATIBLE WITH OTHER MODDED SORCERER SUBCLASSES AND LEVELS 13-20!!!
This mod introduces a space/Astral Plane-themed sorcerer subclass with 19 brand-new spells & custom animations. This class is strong in the early game, and stupidly broken late game.
- Requirements
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Translations
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NOW FULLY COMPATIBLE WITH OTHER MODDED SORCERER SUBCLASSES!!!😀
NOW GOES UP TO LVL 20!!
This mod introduces a space/Astral Plane themed sorcerer subclass with 19 brand-new spells & custom animations. This class is strong in the early game, and stupidly broken late game. You have access to the default Sorcerer Spell List, as well as 19 new fully customized spells. Below is the list of spells that you automatically learn as a cosmic sorcerer:
LVL1: Cosmic Ray, Witness Infinity, Spatial Rend
LVL2: Create & Destroy Water (Vanilla)
LVL3: Misty Step (vanilla)
LVL4: Gaseous Form (cantrip) & bonus Sorcery Point
LVL5: Increase Gravity, Absorb
LVL6: Bubble
LVL7: Comet, Solar Flare, Accelerate, Polymorph
LVL8: Banishment
LVL9: Telekinesis (Bonus Action) & Flight
LVL10: Warp, Cosmic Aura
LVL11: Cosmic Black Hole, Omniscience, Time Stop, Globe of Invulnerability
LVL12: Meteor Shower
-Only if you have the levels 13-20 mod installed-
LVL13: Extinction
LVL15: Warp Reality
LVL17: Eviscerate
LVL19: Supernova
LVL20: Astral Ascension
-=-=-=-=-=-=-=-=-=-=-=-EXPLANATION OF CUSTOM SPELLS=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Cosmic Ray: main cantrip of this class. fire and force damage.
Witness Infinity: Level 1 spell, psychic damage and possible stun, cannot be upcasted.
Spatial Rend: Level 1 spell, can be upcasted. Slashing/Force damage and teleports to the target.
Increase Gravity: Level 3 spell, force damage, slows enemies, and may cause prone.
Absorb: Level 3 melee spell, deals necrotic damage and heals the sam* amount.
Bubble: Level 3 protective spell, makes a bubble that reduces the next 5 attacks to 1 damage.
Comet: level 4 spell, a stronger more colorful fireball that does fire and force damage.
Solar Flare: level 4 spell, A beam that deals fire damage and causes burning.
Accelerate: level 5 AOE spell that gives everyone in range Haste for 3 turns without lethargy. can only be used per short rest.
Warp: Teleportation cantrip that allows full freedom of movement, teleport anywhere within 50m, you don't have to have line of sight.
Cosmic Aura: AOE class action that causes everything within 20m to become vulnerable to force damage.
Cosmic Black Hole: Same as illithid black hole but it's more colorful and will always succeed.
Omniscience: Level 6 Spell, for 10 turns grants advantage to attacks and all saving throws, disadvantage to attackers, and deals a bit of extra damage on all attacks.
Time Stop: level 6 spell, freezes all creatures within 8m in time. they cant do anything for 3 turns.
Meteor Shower: Take Comet (seen above) and shoot 4 more of them.
Eviscerate: Level 9 Spell. One-shot kills most enemies but destroys their items along with them. Uses action and bonus action, and causes manic laughter. Once per long rest.
Extinction: level 7 spell, fires a beam that spreads to 6 other targets.
Warp Reality: Level 8 spell, can heal or apply bubble to allies, and deal damage or freeze enemies.
Supernova: REALLY BIG EXPLOSION. May cause lag. May kill important NPCs, most likley will end honor mode runs. Use at your own risk.
Astral Ascension: Turns you into an untouchable Demigod.