This mod adjusts the properties of specific spells, letting you cast them without breaking stealth. Now you can stay hidden while using magic to control the battlefield like a stealth archer from Skyrim.
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
After replaying Skyrim as a stealth archer, I wanted to recreate that experience in Baldur's Gate 3. Especially with spells that feel like Illusion magic. With this mod, you can stay in stealth with a Stealth check while casting these spells:
Bane
Hunter's Mark
Hex
Ensnaring Strike
Hail of Thorns
Crown of Madness
Phantasmal Force
Hypnotic Pattern
Blindness
Confusion
Lightning Arrow
Dominate Beast
Dominate Person
Create Water
Bestow Curse
Planar Binding
Also added a file that removes concentration for all spells except for Hunter's Mark and Hex. Use only one of the files.