About this mod
This mod triggers Halsin-Minthara ultimatum campfire moment cutscene when both of them are staying in the camp. After the cutscene, depending on your choice, either Halsin or Minthara will leave the party permanently.
- Requirements
- Permissions and credits
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Translations
- Russian
- This mod triggers Halsin-Minthara ultimatum campfire moment cutscene when both of them are in the camp. The cutscene will be started when you enter the long rest. The results would be:
- Halsin permanently leaves the party. Because this will remove Halsin from the campaign, it will be better to check the state of the Halsin's quests in ACT 2 before you play this cutscene.
- Minthara permanently leaves the party. After her disappearance, Halsin's tent will be restored and Halsin will walk back to his original position.
- This mod is made from the some unused data related to "CAMP_Halsin_Minthara_CFM_Confrontation." So there would be no information regarding the consequences from the journal/quest progression or companions because I couldn't find any related flag nor dialogue.
- This mod overrides "CAMP_Halsin_Minthara_CFM_Confrontation.lsf", "CAMP_Halsin_Minthara_CFM_Confrontation.lsj", "HAV_CursedFist.lsf", and "HAV_CursedFist.lsj." Therefore, it will raise a conflict when the mod is used with other mods which would modify these files.
- This mod modifies a little bit of "Act2_CAMP_HalsinMintharaCFM.txt" from "Goals" so that it won't persistently add flag "CAMP_Halsin_Minthara_BothPresent_6e984e21-ad6b-4c1a-b038-473a6420dbdc" after one of them leaves the party.
Update 09/02/2025
- Now Halsin/Minthara will no longer appear in the camp once he/she leaves the party
- Now the mod works with "Minthara Moves" mod. This mod should be loaded before "Minthara Moves"
- The Act2 will be failing in lifting the curse if Halsin leaves the party
- Thaniel will also disappear from the camp if Halsin leaves the party
- The journal description of the cursed fist will mention Halsin's absence instead of Halsin's death if Halsin left the party before talking to Art Cullagh
Act3/Epilogue
- If you are already in the post Act2 area and Halsin/Minthara came back to your camp, copy-paste following commands to Script Extender console so that the character can be removed from the camp and Orin's abduction list:
Osi.DB_GlobalFlag("CAMP_Halsin_Minthara_PostCFM_228b4ea9-f697-4a63-8894-293d4a4cadc8")
Osi.DB_LevelCheckPostCFM("SCL_Main_A")
Osi.DB_LevelCheckPostCFM("INT_Main_A")
Osi.DB_LevelCheckPostCFM("BGO_Main_A")
Osi.DB_LevelCheckPostCFM("CTY_Main_A")
Osi.DB_LevelCheckPostCFM("END_Main")
Osi.DB_LevelCheckPostCFM("EPI_Main_A")
Osi.DB_LevelCheckPostCFM("IRN_Main_A")
- If Halsin left the camp by the event, you will receive his letter in the epilogue
Update 22/12/2024
- The roll persuasion version will add a dialogue option to persuade Halsin to stay along with Minthara. Now you can make both of them stay together with Persuasion skill roll :)
Update 20/12/2024
- There was a minor mistake I left with 1.0.1.35/1.0.1.36. I would recommend download 1.0.1.37/1.0.1.38 to prevent possible troubles related to the removed character's approval rate.
- Now the cutscene will add the journal entry "Halsin and Minthara" so that you can track what happened to Halsin and Minthara.
- If Halsin leaves the party, it will close the quest "Lift the Shadow Curse" as Halsin is no longer availabe to progress the quest.
- If Halsin leaves the party, it will added some new dialogue options when talking to Art Cullagh. The responses to these options are the same ones when Halsin is dead.
- The mod overrides "Journal" files from Gustavdev for the following entries: "Companions" and "Lift the Shadow Curse."
- Optional file "Halsin_Minthara_CFM_Workaround_bothstay" will trigger the cutscene, but both Halsin and Minthara will stay with the
party since I removed the flag that will make a companion leave.