The mod adds thematic spells to the Wild Magic Sorcerer subclass and a Level 6 feature allowing spells to be cast with Sorcery Points instead of spell slots, triggering Wild Magic Surges.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Why this mod?
I've played the Wild Magic Sorcerer subclass and found it lacking. The spell arsenal felt too small, and Wild Magic Surges happened far too rarely to feel impactful. To address this, I created this mod to expand the subclass spell list and introduce a new feature, Arcane Chaos, to make the Wild Magic Sorcerer more fun and chaotic to play.
Expanded Spell List
This mod adds thematic spells to the Wild Magic Sorcerer subclass. Here is the full list: Level 1:
Tasha's Hideous Laughter
Color Spray
Level 2:
Mirror Image
Misty Step
Level 3:
Blink
Hypnotic Pattern
Level 4:
Confusion
Polymorph
Level 5:
Telekinesis
Dominate Person
Arcane Chaos Feature
At Level 6, the Wild Magic Sorcerer unlocks Arcane Chaos, a toggleable passive feature that allows you to cast your subclass spells using Sorcery Points instead of spell slots. The cost is equal to the spell's level. Spells cast this way always trigger a Wild Magic Surge, ensuring unpredictable effects.