Play as a Tabaxi, Awakened Cat, Tressym, Sabretooth, Gremishka, Panther, or Displacer Beast TAV.
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File credits
Sources: https://mod.io/g/baldursgate3/r/adding-new-classes https://bg3.norbyte.dev/search https://docs.google.com/document/d/1UEo6HoYMt1RealSmSIdUE4sGF4Z4URj2pPRBJFhiokw/edit?tab=t.0#heading=h.tfjwbl6h0m0e https://i.pinimg.com/originals/d2/3a/68/d23a686372bfbbfc485b3e1ee229ce4e.jpg Awakened House cat inspiration
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Added permanent tooltip warning to Cat Attack! and Cat Claws.
Version 1.0.8
Awakened and Tressym can now short rest.
Added fur color presets for Awakened Cat under skin colors
Fixed claw attack not being given to Awakened Cat
Added eye presets
Added a couple new animation fixes
Changed cat description
Tressym is now immune to poison
Fixed stat blocks
Changed House Cat name to Awakened in CC
Version 1.0.7
DELAYED SPELLS: fixed/improved
Version 1.0.6
Fixed selecting spells for Tressym locking game
Version 1.0.5
Added damage to tooltips.
Fixed Cat Claws, removed damage amount adding double dexterity. Requires player to be unarmed.
Added new class ability "Mangle" at lvl 6 for housecat that adds dexterity modifier. (Stacks with zoomy claws). Requires player to be unarmed.
Fixed Cat Attack! animation not showing up, fixed targeting issue, fixed damage type to Slashing. Requires player to be unarmed
Added 'Zoomy Claws' Passive: Your swipes are very quick. Apply your dexterity modifier instead of strength to unarmed attacks.
other small improvements
Version 1.0.3
Player cats can speak with animals now
Version 1.0.2
Tressym can open doors now
Version 1.0.1
-Added "Can Fight" in root templates in order to stop cats from taking a break in combat.
-Added special cat claw attack specifying damage type in description
-Added portrait virtual resources in root templates to fix portrait not showing up
-Added cat specific sneak attack to allow claws to be used as sneak attack.
Version 1.0.0
First
__Mirri's Playable Cats__
If the Ox can be a druid so can the cats.
Tabaxi:
Speed: Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Cat's Claws: You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for
Cat's Talent: You have proficiency in the Perception and Stealth skills.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shade
Stride: Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your