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Jenskubansku

Uploaded by

Borkupin3

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15 comments

  1. asarsel222
    asarsel222
    • supporter
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    this mod is sick, i enjoy using it a lot. is there any plan to fix the broken icons? 
    1. Borkupin3
      Borkupin3
      • member
      • 1 kudos
      Thank you so much! I’m really happy to hear you’re enjoying the mod :) I’m currently working on bringing this mod to the IGMM, and hopefully the icons will work properly there on keyboard as well! Once that’s done, I’ll focus on fixing the tooltip icons for the Nexus Mods version as soon as I can. ^^
  2. Aquaizey
    Aquaizey
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    this mod doesnt seem to work with the feat at every level mod any chance you could make it compatible? trying to make it work on my nm mode play trough lol
    1. Borkupin3
      Borkupin3
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      Thanks for the suggestion! :) I actually wasn’t aware of the feat at every level mod, but I’ll definitely take a look at it and do my best to make my subclass mod compatible as soon as I can. I’ll keep you posted!
  3. Jamclean
    Jamclean
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    Love the mod! I noticed that the blood meteorite doesn't scale with level like cantrips. May consider having it go up by 1d10 at level 5 and again at level 10 to scale a little better. As it stands, it becomes obsolete fairly quickly damage wise. 
    1. Borkupin3
      Borkupin3
      • member
      • 1 kudos
      Thanks so much for the feedback! ^^ I based Blood Meteorite on Blade of Rime but adjusted the cost from 2 ki points to 1 and nerfed the damage a bit to keep it balanced. That said, you make a really good point—scaling it with level progression would definitely help it stay relevant. I’ll take a look at this and try to update it as soon as possible! :)
  4. Vizari11
    Vizari11
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    is this for igmm too? you mentioned controller users in the description
    1. Borkupin3
      Borkupin3
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      Thanks so much for your comments! I haven’t had a chance to explore how mods work in IGMM yet, but it’s definitely on my to-do list. I’m planning to look into it soon and hope to have this added there by January or February at the latest, depending on how straightforward the process is. I will add info here once it is done :) 
    2. Vizari11
      Vizari11
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      thank you! take all the time you need! no offense to the blood sorcerer subclass mod but i think this is better as a blood themed class lol
    3. Borkupin3
      Borkupin3
      • member
      • 1 kudos
      Thank you so much! I’m really glad you like it ^^ I’m happy if this mod brings something different to the table for blood-themed playstyles. Your support means a lot!
  5. Vizari11
    Vizari11
    • member
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    amazing subclass despite being entirely homebrew it feels lore friendly and immersive. love the blood splattering when you use the spells. 
  6. gensoshi
    gensoshi
    • member
    • 0 kudos
    nice work, I love jjk and get excited wen a jjk mod is introduced here ! hope you do more in the future !
  7. Looks great! Can't wait to try this on my next playthrough!
    Nanami-san MOD when? ;) 
  8. StorybittenSoul
    StorybittenSoul
    • member
    • 1 kudos
    This looks cool! Would you be okay with me making a Patch to incorporate some of my Bloodrage Mist mod into this?
    1. Borkupin3
      Borkupin3
      • member
      • 1 kudos
      Thanks so much for the kind feedback! Your Bloodrage Mist mod looks awesome—I was actually trying to create something similar at one point using Larian's assets but didn’t quite get there. I’d be thrilled if you made a patch to incorporate it into this mod. Go for it! :)