This mod adds MCU Thor's axe, Stormbreaker, complete with a custom model, passives, and some new spells. Note that this mod requires Norbyte's Script Extender.
NEW IN VERSION 1.0.0.10: One-handed Stormbreaker and custom Mjolnir, both with their own passives and spells. Mjolnir has a unique passive for main hand only play.
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Slight tweak to the 1H Stormbreaker's bonus lightning damage. Previously at level 9-12 it was 1d6, now it's 1d4+2 so it matches Mjolnir's scaling.
Updated the Weapon Enchantment scaling. Previously, it was only adding the scaled Weapon Enchantment upon equipping the weapon. Now it also happens upon leveling up if the weapons are equipped.
Version 1.0.0.10
IMPORTANT: PLEASE READ THE STICKY BEFORE UPDATING!
Added a One-Handed Stormbreaker and Mjolnir. Both are available via the Grove trader as well as the Tutorial Chest. Each weapon has it's own set of passives and spells/actions. Mjolnir has an additional passive that activates with an empty off-hand, for those who want a Mjolnir only style.
Renamed most of the Two-Handed Stormbreaker spells and passives internally. Due to this change, please read the sticky in the comments.
Fixed a typo with Asgardian Resilience that caused the heal to not work at all.
Adjusted the Bring Me Thanos! toggle description to use LSTags, allowing users to mouse over the ability's name and see the ability tooltip.
Fixed an issue with the scaling Weapon Enchantment for Stormbreaker. The tooltip showed the correct enchantment but only the attack roll bonus was working. Now the weapons will gain the correct Weapon Enchantment upon being equipped.
Added "CannotBeDisarmed()" to all of the weapons. This is mainly a change to deal with an issue of the Stormbreaker model not appearing on the ground correctly for some reason. Note that all weapons still return to owner after being thrown.
Version 1.0.0.9
Tweaked Lightning Strike tooltip icon
Version 1.0.0.8
Added a new Stormbreaker ability: Lightning Strike. Big thanks to Focus for the icon!
Version 1.0.0.7
Fixed a duplicate stat field in Invoke Lightning causing the tooltip to show incorrect damage. The correct damage is D6Cantrip scaling.
Version 1.0.0.6
Bring Me Thanos is now given via a toggled passive. It's off by default.
Version 1.0.0.5
Fixed Bring Me Thanos by adding the IsJump SpellFlag back.
Version 1.0.0.4
Initial Russian localization thanks to KatMainLover
Fixed Stormbreaker not having the Two Handed property. It somehow got removed but it's added back.
Removed IsJump spell flag.
Update meta.lsx to show new version.
Version 1.0.0.3
Bring Me Thanos: Removed "IsJump" SpellFlag. Seemed to stop AI from jumping with it in my limited testing. The AIFlag "CanNotUse" is still there in hopes that it works at some point.
Invoke Lightning: Now uses SpawnExtraProjectiles instead of ForkLevels.
Version 1.0.0.2
Gift of Lightning: Fixed this spell and it's containers having no cooldown. It now has a cooldown of once per short rest.
Chain Lightning: Damage scaling changed so at level 1 it's 1d8, levels 2 and 3 are 2d8, and it increases by 1d8 until level 11 where it reaches 10d8.
Get Help: Cooldown changed to once per turn. AoE damage changed at level 12 to 4d6+3. The AoE damage now requires the enemies hit to pass a Constitution check, similar to the shockwave of Bring Me Thanos.. Enemies hit who fail the saving throw are knocked prone for 1 turn. Enemies still take half damage on successful save.
Invoke Lightning: It now forks to up to two enemies at level 5, three enemies at level 8, four enemies at level 10, and five enemies at level 12. Damage is still D6Cantrip scaling.
Stormbreaker's Wrath: Damage at levels 5 to 7 changed to 1d8 instead of 2d4. It now uses 2d4 at level 8 onwards, with the damage at level 12 being 2d4+3.
Thunderous Blow: Level 12 damage changed from 3d6 to 2d8+2.
Added the weapon and lute to the tutorial chest.
Version 1.0.0.1
Fixed the TreasureTable so the weapon and lute show up properly at the Druid Grove trader.
This is my current work in progress version of my MCU Thor based mod for BG3. Currently, the mod adds Stormbreaker, a unique legendary two handed axe that comes with a custom model as well as a lute version. As of Version 1.0.0.10, this mod also includes a One-handed Stormbreaker and a Mjolnir, both with their own passives and spells. Mjolnir has a passive for those that wish to use Mjolnir with an empty off-hand.
Important: This mod requires Norbyte's BG3 Script Extender. The Script Extender has been updated to disable story merging/compilation by default, so you do not need any mod fixer as long as you're using the extender.
How to get it:
You can purchase the weapon(and lute) from the first trader in the Druid Grove.
Alternatively, if you aren't able to get it from that trader, you can use these commands in the Script Extender console.
Once you're in the game, tab over to the console and hit enter, then paste this: TemplateAddTo("36c82363-7459-495b-acd0-0b0964eb26f5",GetHostCharacter(),1,1)
For the lute version: TemplateAddTo("593ab5ac-b75a-4b35-a960-8093438faed9", GetHostCharacter(),1,1)
For the 1H Stormbreaker: TemplateAddTo("4ad2d045-dbea-4c42-ad0e-a5214c875737", GetHostCharacter(),1,1)
For Mjolnir: TemplateAddTo("c9e26f8e-4a8b-46f0-a0cb-3de833a990ea", GetHostCharacter(),1,1)
Installation: 1. Get LaughingLeader's BG3 Mod Manager from here if you don't have it already. 2. Click File->Import Mod->BeetusThor_42b06705-5695-4afb-ae5a-144d3ec8ef50.pak 3. If it doesn't show up automatically, hit refresh. 4. Move mod to Active mods and save your order plus click the "Export Order to Game" button.
Credits LaughingLeader for the mod manager and all the modding help with DOS2 and now BG3 Norbyte for the Script Extender All the fellow modders on the Larian discord for the wealth of info.
Note: This is still being actively worked on and things will get added over time.
My Discord server for this mod and my DOS2 mods here
If you are feeling generous and wish to show support, you can do so here: