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Author notes
do whatever ya want
File credits
I yoinked one line of code from wesslen, { Priority = -1000 } on the event subscription, absolutely cracked line.
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Changelogs
Version 1.2
Simple improvements in general.
Should account for honor mode changes now, and mark self inheriting honor entries with ⟳ as well as showing a [Type: Honor Ruleset] at the bottom for other changes. How to Use: Start a Normal Mode game first - this saves the baseline inheritance relationships. Then load an Honor Mode game - the mod will automatically detect changes and update the tree. Check "InheritanceTree.txt" to see the complete inheritance tree with Honor Mode changes highlighted
Now shows if entries have been changed by mods: e.g. Sailor_Skeleton_Strong_VSC (modified by: Valkrana's Skeleton Crew Feat | GUID: d76ff1e5-e09e-4565-a9d2-a035037f6134)
Removed quotation marks.
Version 1.0
Initial release.
When placed anywhere in load order (doesn't matter where) it will generate a file on launching the game C:\Users\username\AppData\Local\Larian Studios\Baldur's Gate 3\Script Extender\InheritanceTree.txt
It will account for modded entries as well.
IMPORTANT NOTE: If you start an honor or honor ruleset save, the code will run again but this time with a bunch of self inheritances and it will overwrite the traditional inheritances. As of 1.2 the code will now generate a new set of inheritances and compare them against the original to see what changes, and then add the changes to the original, showing a ⟳ icon to indicate a change to self inheritance, as well as placing a [Type: Honor Ruleset] at the bottom to see which entries changed inheritance to something not theirself.