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NukaCola069

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NukaCola069

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About this mod

(Obviously minor spoilers if you haven't got the weapon yet) A holy mace that doesn't do radiant damage? A weapon created for clerics that uses strength and not wisdom? A sun that shines it's light but once a day? This does not please the Morningfather.
Makes some buffs to the Blood of Lathander weapon. This is not a new weapon, just an edit.

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Blood Of Lathander Re-divined Original - No modFix is a new version that might work with patch 7, please lemme know in the comments UPDATE: Removed outdated "Modfix" from all versions.

Note: If the latest Bless NoRecast version works or doesn't work, please let me know in the posts as I cannot properly test mod fixes as i am unable to play the game due to a bug.


Makes some buffs to the Blood of Lathander weapon:

Adds 1d6 radiant damage to the weapon
Adds the finesse and light properties
Lets you use recast the sunbeam as an action each turn for 10 turns (like in DND5e) and also cast it once per short rest as opposed to long rest (you may want to drag the "recast sunbeam" from the common section of your spells list to your hot bar after casting during turn based)


This mod has various versions:

Blood Of Lathander Re-divined                                   --The changes listed above

Blood Of Lathander Re-divined - ReallyRadiant        --The changes listed above plus it adds your spellcasting ability modifier to the 1d6 radiant damage (RR)

Blood Of Lathander Re-divined - RR 10d10               -- Same as ReallyRadiant plus the sunbeam damage is 10d10 and saving throw is DC18 for first cast only

Blood Of Lathander Re-divined - RR 10d10 Bless   -- Same as RR 10d10 but also adds a custom shillelagh that let's you use wisdom for attack and damage rolls

Blood Of Lathander Re-divined - Bless      -- Same as the original but adds a custom shillelagh spell called Morningfather's Blessing that let's you use wisdom for attack and damage rolls (999 turns)

Blood Of Lathander Re-divined - RR Bless -- Same as RR but adds a custom shillelagh that let's you use wisdom for attack and damage rolls (999 turns)

-->Only use one version<--

^Note about above, I think the Bless (Morningfather's blessing, Shillelagh spell) should also work for classes that don't use wisdom and instead use a different spellcasting modifier.

Requested mod versions that I added:

ReallyRadiant HealOnHIt - This version is like "Blood Of Lathander Re-divined - ReallyRadiant" but it also heals 1d10 healing on hit

Blood Of Lathander Re-divined - Bless Not FinLight - Same as Blood Of Lathander Re-divined - Bless, but isn't finesse or light.



Changelog:
Fixed an issue with the Original Bless version where the Morningfather's blessing wasn't added.
1.1: Removed Modfix from all versions of the mod as no longer needed and causes issues


Work in progress: 
Change the attack and damage modifier to spellcasting modifier instead of strength permanently, I've tried things like MeleeCaster and WeaponAttackRollAbilityOverride(SpellCastingAbility) but they didn't work. This isn't high priority as we have the Morningfather's Blessing (Shillelagh) version now. 


Installation: The same as most mods, you can use vortex or BG3MM

For manual installation (not recommended!): 

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            <node id="ModuleShortDesc">
              <attribute id="Folder" value="BloodOfLathanderReDivined" type="LSString" />
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              <attribute id="Name" value="BloodOfLathanderReDivined" type="LSString" />
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Possible future mods: Better necromancy book buffs, Enhanced needle of the outlaw rogue, the rest of the deluxe items?, Enhanced staff of crones, Enhanced spectators eye, Enhanced watcher's guide?, Enhanced Selune spear,