About this mod
《摩格瑞絲的神祕門徒》—踏入黑暗中的詛咒與智慧之戰
"Mogris's Mysterious Disciples" — A Cursed and Cunning Descent into Darkness
「當藥水染上詛咒,敵人從黑霧中誕生……你的每個選擇,都是一場試煉。」
"When potions are tainted by curses and enemies rise from the black mist... e
- Requirements
- Permissions and credits
- Changelogs
"Mogris's Mysterious Disciples" — A Cursed and Cunning Descent into Darkness
「當藥水染上詛咒,敵人從黑霧中誕生……你的每個選擇,都是一場試煉。」
"When potions are tainted by curses and enemies rise from the black mist... each choice you make becomes a trial."
摩格瑞絲,一位昔日被遺忘的鬼婆,如今在森林的血根深處重鑄命運。
Morgres, a long-forgotten hag, now reforges fate deep within the bloodroots of the forest.
她製作藥水、製造詛咒,也製造信徒。她的門徒遍布大地,每個人都背負著不同的墮落。
She brews potions, crafts curses, and creates disciples. Her followers walk the land, each burdened by their own fall.
而你,醒來時手中握著一封信與一瓶尚未命名的靈藥,耳邊低語尚未散去,腳步卻已邁入了她的陰影之中。
And you—waking with a letter in your hand and an unnamed elixir—still hear the whispers, yet your steps have already entered her shadow.
這不是拯救世界的旅程,這是與黑暗共舞的選擇。
This is not a journey to save the world—it is a choice to dance with the dark.
在這場實驗與狩獵之間,你將製造、你將對抗、你將墮落—抑或是掙脫。
In this experiment and hunt, you will create, you will resist, you will fall—or perhaps break free.
📅 2025年5月4日 更新內容
📅 May 4th, 2025 Update Notes
🔥 新增內容
🔥 New Content
新增一位特殊門徒「牛頭人米諾斯」。
A new special Disciple has been added: Minos the Minotaur.
新增8位前期的3等敵人,這些角色曾出現在部分書信中,與其他門徒不同,他們尚未受到詛咒的深層污染,亦不知自己踏入了何種黑暗之地。
Eight new early-game Level 3 enemies have been added. Previously referenced in certain letters, these characters are not yet fully cursed and remain unaware of the darkness they've entered.
調整戰鬥機制:12位門徒與特殊手下的出現率已降低為20%。
Combat system update: The appearance rate of the 12 Disciples and their unique subordinates is now reduced to 20%.
全新戰利品系統已實裝!門徒們現在有機率掉落煉金素材、藥水、卷軸、金幣、寶石、毒品與多達52種全新物品!
A brand-new loot table is now in effect! Disciples now have a chance to drop alchemy ingredients, potions, scrolls, gold, gems, drugs, and 52 new unique items.
各據點掉落機率特色:
Drop rates now vary by faction:
綠蔭之匙:煉金素材掉落率提升。
Verdant Key: Higher drop rate for alchemical materials.
絕夢旅團:寶石與金幣掉落率提升。
Dreamfall Troupe: Higher drop rate for gold and gems.
殘光會:冒險道具與卷軸掉落率提升。
Dimming Light Sect: Higher drop rate for scrolls and adventuring gear.
12位門徒與特殊手下更傾向掉落稀有、具其特色的獨特物品。
The 12 Disciples and their elite lieutenants now have a higher chance of dropping rare, signature items linked to their identity.
整合「REL戰利品表」:若安裝了 Ancient Mega Pack – REL,門徒將有機會依據等級掉落對應品質的特殊裝備。
REL Loot Integration: If you have installed Ancient Mega Pack – REL, Disciples may now drop special equipment of varying quality based on their level.
⚙️ 調整與修正
⚙️ Tweaks & Fixes
更換了餘燼狂徒跟靈異司祭的裝備,使其符合掉落的的戰利品。
Replaced the equipment of the Ember Berserker and the Occult Priest to match their new loot drops.
現在12門徒的裝備能夠被拾取。
The equipment of the Twelve Disciples is now lootable.
現在門徒契約的增加生命值減少一半,最高只提升45%,不再是100%。
The HP bonus from Disciple's Pact has been halved; at level 12 it now grants 45% max HP instead of 100%.
現在收割者的中毒具有豁免難度,並新增觸發條件。
Reaper's poison effect now includes a saving throw and an updated trigger condition.
下調了劇毒擴散造成的毒素傷害。
Reduced the poison damage caused by Venomous Spread.
下降了退場煙霧的持續時間與範圍。
Decreased the duration and area of the Exit Smoke effect.
更改了致命登場的效果,使其符合前期的傷害曲線。
Adjusted Fatal Entrance to better match early-game damage expectations.
修改了罪惡之身的效果,使其每回合只觸發一次。
Sinbound Form now triggers only once per turn.
修改了3等靈異司祭的法術配置,不再頻繁使用熾熱金屬,改為灼熱射線並移除庇護術。
Reworked the spell list of level 3 Occult Priests: replaced Heat Metal with Scorching Ray and removed Sanctuary.
修改了狂信者試煉,授予「燃燒靈光」狀態。
Fanatic's Trial now applies the Burning Aura status.
厄瑞斯現在僅在目標處於恐慌狀態時才會施加黑暗壓迫。
Eris now only applies Dark Suppression when the target is frightened.
減少了洛克希的痛心疾首造成的傷害。
Reduced the damage of Roxy's Heartwrench.
詛咒侵蝕現在無法重複疊加,以避免洛克希完全喪失攻擊力。
Cursed Erosion can no longer stack repeatedly to prevent Roxy from losing all offensive capability.
瑟蕾娜現在僅對有亡魂標記的敵人造成額外力場傷害。
Serena now deals extra force damage only to enemies with a Soulmark.
古爾丹的詛咒之血將在首次受擊後消失。
Gul'dan's Blood Curse now vanishes after taking one hit.
古爾丹現在可以正常使用狂暴。
Gul'dan can now properly activate Rage.
古爾丹的挑釁咆哮僅能在狂暴狀態下使用。
Gul'dan's Taunting Roar is now restricted to Rage state.
古爾丹的血祭之怒僅於近戰攻擊時觸發。
Blood Rite Fury now only triggers on melee attacks.
戴蘭的黑焰報復會在受到一次近戰攻擊後移除。
Dailan’s Blackflame Retribution is now removed after receiving one melee hit.
黑焰斬會正確施加黑焰審判,而非熾焰斬。
Blackflame Slash now correctly applies Blackflame Judgment instead of Scorching Slash.
維利斯的邪惡毒鞭會正確命中兩個目標,而非對一名敵人造成兩次傷害。
Vilith’s Vile Whip now properly targets two enemies instead of hitting one enemy twice.
稍微強化了維利斯的技能提示描述。
Slightly improved the tooltip description for Vilith’s abilities.
塔利昂的災厄飛彈會分濺,對三個敵人造成傷害。
Talyon’s Cataclysm Missile now splits to hit three separate enemies.
災禍虛無改為創造黑雲,並以動作施放,修正範圍錯誤。
Void Catastrophe now creates a dark cloud using an action and has corrected area values.
埃蘭多的瘟疫花粉能正確阻止施法。
Erlando’s Plague Pollen now correctly prevents affected enemies from casting spells.
死亡種子僅會對幽影藤蔓上的敵人生效。
Death Seed now only affects enemies standing on Shadowvine.
幽影萌芽會正確引爆死亡種子。
Shadow Bloom now properly triggers Death Seed explosions.
瑪琳的魅影舞步僅對攻擊者周圍並處於微醺狀態的目標造成倒伏。
Marin’s Phantom Step now triggers in the attacker’s area and only knocks prone intoxicated targets.
醉意擴散僅在施法後觸發。
Drunken Bloom now only activates after casting a spell.
深切反思會正確移除瑪琳的移動力。
Introspective Collapse now correctly disables Marin’s movement.
只有已處於異變湧動狀態的敵人會受到額外力場傷害。
Only enemies already under the Flux Surge status take additional force damage.
不穩變形現在不會錯誤地使索拉克斯變成綿羊,而是正確影響目標。
Unstable Transmutation now correctly polymorphs the intended target instead of turning Solax into a sheep.
混沌繁彩球的範圍傷害每次都會要求豁免,範圍也減少了1米。
Chaotic Spectrum Orb’s AoE damage now requires a separate saving throw for each hit and has 1 meter less range.
扭轉閃光現在可能造成茫然狀態。
Twisting Flash may now inflict the Dazed condition.
動盪粉碎可能造成倒伏。
Shattering Upheaval may now knock enemies prone.
補夢網的蛛網地形持續時間減少。
The web terrain from Dreamcatcher’s Lattice now lasts for a shorter duration.
殘光魔的死亡教誨條件更動,僅對生命總和低於70的敵人有效。
Twilight Fiend’s Death Sermon now triggers only if the enemy’s total HP is below 70.
餘燼牧者的白骨印記可正確造成傷害。
Bone Mark from the Ember Shepherd now correctly deals damage.
殘光印記持續時間延長。
Twilight Mark now has an increased duration.
狼鄂預兆的傷害下調。
Damage from Wolfjaw Omen has been reduced.
詛咒斷脈描述增強,附帶傷害略為下降。
Improved the tooltip for Curse Severance; its extra damage has been slightly reduced.
多重撕裂傷害下降。
Reduced damage from Multi-Rend.
梅洛瑟的腐化不再移除攻擊次數。
Melosir’s Corruption no longer removes extra attacks from targets.
略微下調梅洛瑟的防禦等級。
Slightly decreased Melosir’s Armor Class.
瓦拉席恩的生命值與防禦等級略微下調。
Slightly reduced Varasien’s HP and AC.
米諾斯的防禦等級略微下調。
Slightly reduced Minos’ Armor Class.
腐毒塵埃的持續回合數下降。
Reduced the duration of Toxic Spores.
修正了癒合聖佑劑的法術效果。
Fixed the spell effect of the Healing Benediction Elixir.
🧪 錯誤修正
🧪 Bug Fixes
修正癒合聖佑劑的效果。
Fixed Healing Benediction effect logic.
修正多項狀態、被動與裝備不觸發或重複疊加的錯誤。
Addressed multiple bugs involving status effects, passives, and equipment behavior.
🔮 下一次更新預告
🔮 Upcoming Features
12位門徒將迎來更高階的進化版本,每位都將擁有專屬的傳奇動作!
The 12 Disciples will soon receive their upgraded forms — each equipped with unique Legendary Actions!
目前模組已實裝內容包括:
The current version of the mod includes:
● 煉金系統重製
● Alchemy system reworked
超過 50 種的全新物品,包含藥水、塗層、煙粉、投擲物,涵蓋強效增益、詛咒藥水或是破除抗力等用途
Over 50 new items including potions, coatings, smokes, and throwable items, covering powerful buffs, cursed brews, and resistance-breaking tools
超過 40 種全新煉金素材,每種素材都有獨特的描述與用途提示
Over 40 new alchemical ingredients, each with unique descriptions and hinting at their uses
奇異的合成公式,配方以書信與筆記形式藏匿於世界各地
Clear crafting recipes, hidden across the world through letters and notes
敵人機制說明:門徒的狩獵
Enemy Mechanics: The Hunt of the Disciples
在這個模組中,戰鬥是來自一場持續不斷的追獵。
In this mod, every battle is part of an ongoing hunt.
● 每次戰鬥,都是被盯上的證據。
● Every fight is proof you've been marked.
你會遭遇摩格瑞絲麾下的門徒與其忠誠手下。他們不斷追蹤你的足跡,每一次衝突都是一次測試與清算。
You’ll encounter Morgres’s disciples and their loyal minions. They track your every move—each clash a test and reckoning.
門徒狩獵機制:
Disciple Hunt Mechanics:
每場戰鬥開始時,將出現敵人進行追擊
Enemies appear at the start of each battle to hunt you down
戰鬥隊伍中有機率出現強大的門徒殘影與特殊手下
Powerful Disciple Echoes or special minions may spawn during combat
● 難度分層,動態適配。
● Layered difficulty, dynamically scaled.
敵人的強度被分為 12 個難度等級,從最初的毒藥手、餘燼戰士,到能操縱靈魂與詛咒的高階門徒。
Enemies are divided into 12 tiers—from Poisonhands and Ember Warriors to soul- and curse-wielding high disciples.
當前上限: 敵人最高已製作至7等
Current cap: enemies developed up to level 7
選擇邏輯:
Selection Logic:
每場戰鬥會從清單中挑選 與隊伍平均等級相差±1等的敵人出現
Each encounter selects enemies ±1 level from the party’s average
若玩家的等級極快的提升,會前遇上更高層級的敵人
Fast leveling may cause high-tier enemies to appear sooner
● 敵人類型持續更新中:
● Enemy types continuously expanding:
目前已登場敵人類型包含:
Currently implemented enemy types include:
煙火惡魔、靈異司祭、菌骨守衛、幻夢蜘蛛、門徒殘影等
Pyrofiends, Phantom Priests, Sporebone Guardians, Dream Spiders, Disciple Echoes, and more
未來版本將實裝更多特殊敵人
More unique foes will be added in future updates
迷夢法妖、審判長、孢子石像……他們正在蠢蠢欲動,等待你的出現。
Nightmare Faeyas, The Inquisitor, Spore Golems... all stir, awaiting your arrival.
● 投擲物與箭矢重製
● Throwables and Arrows Reworked
多種戰術性投擲物與魔法箭矢:
Various tactical grenades and magical arrows:
控場型如「靜電塵埃」、「瘟疫花粉彈」
Control-based such as “Static Dust” and “Plague Pollen Bomb”
詛咒型如「黑影詛咒箭」、「焚灼詛咒箭」
Cursed types like “Shadow Hex Arrow” and “Scorching Curse Arrow”
● 筆記與故事
● Notes and Lore
每種藥水皆搭配筆記紀錄,由故事中的門徒撰寫,為每個素材賦予真實存在感
Each potion is paired with notes written by disciples in-story, giving every ingredient a sense of life
書信與筆記中藏有配方、故事與詭秘線索,讓探索與製作緊密連結
Letters and journals hide recipes, tales, and cryptic clues—blending exploration with creation
尚未完成項目與後續計畫
Unfinished Content & Upcoming Plans
正在製作更多敵人與事件,目前尚未完成的內容包含:
More enemies and events in development, including:
特殊的專屬裝備及強化系統
Unique gear and an enhancement system
更多的書信故事及背景了解
Additional lore and narrative through letters
帶來危險的各種遭遇
Deadly new encounters coming soon
(這些將在後續版本中實裝,敬請期待。)
(These features are planned for future updates — stay tuned!)
徵求協力!讓這個模組更好
Looking for Collaborators! Help Make This Mod Better
目前僅由我個人主導,誠摯邀請各位喜歡創作的朋友加入,協助以下項目:
Currently a solo project — passionate creators welcome to assist with the following:
圖標製作(UI 風格貼近 BG3)
● Icon creation (BG3-style UI)
視覺特效設計(技能特效、藥水效果等)
● Visual effects (spells, potions, and more)
技能設計與平衡建議
● Skill design and balance feedback
筆記/故事書寫(筆記風格參考已實裝內容)
● Note/lore writing (refer to existing in-game notes)
英文化翻譯協力(此模組目前僅包含繁體中文與簡體中文)
● English translation support (mod currently in Traditional/Simplified Chinese only)
模組測試與 Bug 回報
● Mod testing and bug reports
若你對其中任一項目有興趣,無論程度,只要願意,都歡迎聯繫我!
If you’re interested in any of these areas—regardless of experience—please reach out!
本模組目前與其他模組沒有發現任何無法兼容的問題。
This mod currently has no known compatibility issues with other mods.
經過多次測試皆能正常運作。
It has been tested multiple times and functions properly.
若您在遊戲過程中發現與其他模組有衝突或異常現象,歡迎回報。
If you encounter any conflicts or unusual behavior while playing, feel free to report it.
我會盡快進行修正或提供建議解法。
I will address the issue promptly or offer suggestions to resolve it.
參與方式與回饋
How to Join and Give Feedback
由於8號補丁即將發布,我想盡快完成,所以目前模組以測試版形式發佈,未來會持續擴充並根據反饋調整。
With Patch 8 coming soon, the mod is released in a test version. It will expand and improve based on feedback.
目前所有的技能都還處於浮動,都還不一定是最後的樣貌。
All skills are currently in flux — nothing is final.
你可以透過以下方式參與或取得更新資訊:
Ways to contribute or stay updated:
留言表達協助意願
● Comment to express your interest
在Discord聯繫我:https://discord.gg/SCeSYyw7dD
● Contact me via Discord:https://discord.gg/SCeSYyw7dD
發送私訊討論模組細節
● Send a private message to discuss mod details
謝謝你願意踏入這個詭異與詩意交錯的煉獄試煉。她在等待,而你,就是下一個獵物。
Thank you for stepping into this poetic and eerie crucible. She is waiting... and you are her next prey.