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Brehho

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Brehho

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About this mod

This MOD allows you to play as a mutant (Marvel Comics) in the world of Faerun, divided into two categories of mutations and seven subclasses, you can create your own mutant and explore the incredible world of Baldur's Gate.

Permissions and credits
The X-Men Class

Embark on a new journey where you can create your own mutant or play as your favorite X-Men character.


Start by choosing your mutations, which are divided into primary and secondary at level one, and after that, they alternate so you can shape your character in the way that suits you best.

At level two, you choose between the seven available subclasses: Mind Dominion, Elementalist, Physical Transcendents, Arcane Energies, Biokinesis, Flow Manipulators, or Immortal Flame.


Subclasses

Each subclass has passives and abilities related to its sphere of powers, aiming to stay faithful to the abilities of mutants from Marvel Comics.


1 - Mind Dominion : Abilities focused on mental supremacy, encompassing psychic and psionic powers. (Examples: Jean Grey, Professor X, Emma Frost, Exodus)


2 - Elementalist : Control over the forces of nature. (Examples: Storm, Iceman, Magneto, Tom Black Cassidy)


3 - Physical Transcendents : The pinnacle of mutant physical power. (Examples: Wolverine, Colossus, Mystique, Blob)


4 - Arcane Energies : Focused on non-elemental energies. (Examples: Cyclops, Havok, Vulcan)


5 - Biokinesis : Control over life and death in the palm of your hands. (Examples: Elixir, Angel, Rogue)


6 - Flow Manipulators : Mastery over fate and probability. (Examples: Scarlet Witch, Domino)


7 - Immortal Flame : The Phoenix has chosen you as the vessel for its power. 




Installation


The recommended way to install this mod is using BG3ModManager. If you wish to install it manually, just copy the .pak file from this mod into:
C:\Users{Your_Username}\AppData\Local\Larian Studios\Baldur's Gate 3\Mods.




Observations


The mod goes up to level 12, and you can multiclass to give even more personality to your character—I highly recommend it.

This mod does not require any other mods to function and is already optimized to be played on PATCH 8. I’ve tested it multiple times, and it hasn’t presented any issues, but if problems arise, please let me know.

This mod is still a work in progress—it’s my first mod—and I kindly ask for feedback on possible errors or bugs. English is not my native language, so there may be some grammatical mistakes. Please provide feedback so I can improve the mod.

Some classes may be overpowered, so I recommend using other mods that increase the game's difficulty. I tested it with several and had no compatibility issues.

I was inspired by the original mod 'Mutant Class,' which unfortunately was abandoned. Please go check it out and show your support—it’s worth trying too. However, there may be file conflicts due to the names used, so I don’t recommend running both mods at the same time.

Credit to the author of the 'X-Men Dark Age' image: DuckLordEthan