About this mod
Based on the Kombat Overhaul mod, this mod rebalances the damage-healing of several spells, making them more accurate and less RNG.
- Permissions and credits
This comprehensive and thoughtfully balanced mod reworks every Spell and Action in the game, redefining their mechanics, costs, and impact. Designed to maintain the original challenge, it introduces smoother, more dynamic combat with a broader range of tactical choices.
Patch #7 compatible
Patch #8 should be
The mod can be safely added-removed mid-game.
Combat & Spells Series:
- C&S - Cantrips
- C&S - Level 1 Spells
- C&S - Level 2 Spells
- C&S - Level 3 & 4 Spells
- C&S - Level 5 & 6 Spells
My new spells collection:
- Taunt for Fighter (Lvl 3 - or Manoeuvre)
- Taunt for barbarian (work in progress)
- Warding bond for paladin & Fighter (work in progress)
Level 3 spells changes:
Fireball (spell with too much RNG):

Damage Lvl3 Before: 8~48 Now: 17~32
Damage Lvl4 Before: 9~54 Now: 19~37
Damage Lvl5 Before: 10~60 Now: 22~43
Damage Lvl6 Before: 11~66 Now: 26~50
Lightning Arrow (spell with too much RNG):

Damage Lvl3 Before: 6~48 Now: 12~32
Damage Lvl4 Before: 8~64 Now: 17~46
Damage Lvl5 Before: 10~80 Now: 21~60
Damage Lvl6 Before: 12~96 Now: 26~74
Lightning Bolt (spell with too much RNG):

Damage Lvl3 Before: 8~48 Now: 14~44
Damage Lvl4 Before: 9~54 Now: 17~52
Damage Lvl5 Before: 10~60 Now: 20~60
Damage Lvl6 Before: 11~66 Now: 23~68
Vampiric Touch:

Damage Lvl3 Before: 3~18 Now: 8~14
Damage Lvl4 Before:4~24 Now: 10~19
Damage Lvl5 Before: 5~30 Now: 12~24
Damage Lvl6 Before: 6~36 Now: 14~29
More spells coming soon...
Level 4 spells changes:
Blight (spell with too much RNG):

Damage Lvl4 Before: 8~64 Now: 19~64
Damage Lvl5 Before: 9~72 Now: 22~72
Damage Lvl6 Before: 10~80 Now: 25~80
More spells coming soon...
The mod can be safely added-removed mid-game.