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PixelH1

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PixelH1

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About this mod

Based on the Kombat Overhaul mod, this mod rebalances the damage-healing of several spells, making them more accurate and less RNG.

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Mod based mainly on the old Kombat Overhaul mod (Accurated Damage-Healing and Less RNG) and some others, with my personal touch.


This comprehensive and thoughtfully balanced mod reworks every Spell and Action in the game, redefining their mechanics, costs, and impact. Designed to maintain the original challenge, it introduces smoother, more dynamic combat with a broader range of tactical choices.

Patch #7 compatible 
Patch #8 should be

The mod can be safely added-removed mid-game.


Combat & Spells Series:


My new spells collection:

Level 5 spells changes:

Cone of Cold:

Damage Lvl5 Before: 8~64    Now: 24~64
Damage Lvl6 Before: 9~72    Now: 27~72

Cure Wounds Mass:

Heal Lvl5 Before: 6~27   Now: 11~21
Heal Lvl6 Before: 7~35    Now: 13~28

Flame Strike (spell with too much RNG):


Damage Lvl5 Before: 10~60    Now: 20~60
Damage Lvl6 Before: 12~72    Now: 26~76

More level 5 spells coming soon...

Level 6 spells changes:

Heal:

Heal Lvl6 Before: 70   Now: 60~79


Chain Lightning:

Damage Lvl6 Before: 10~80        Now: 27~62

Circle of Death:

Damage Lvl6 Before: 8~48    Now: 23~38

Disintegrate (spell with too much RNG):
   
Damage Lvl6 Before: 50~100    Now: 80~100


Otiluke Freezing Sphere:

Damage Lvl6 Before: 6~60    Now: 23~48

Sunbeam:   

Damage Lvl2 Before: 6~48     Now: 23~48

The mod can be safely added-removed mid-game.