About this mod
Updates Bladesinger Wizard with the various DnD 5R changes from Unearthed Arcana 2025 for an improved and more fun gameplay experience with better quality of life.
- Requirements
- Permissions and credits
- Changelogs
Here is an official DnD video talking about it (time-stamped at 39:35 where Bladesinger talk starts):
List of Changes
- At Level 2:
- You can choose one of the following skills to be Proficient in: Acrobatics, Athletics, Performance or Persuasion, instead of being forced to pick Performance.
- You can choose one of the following skills to be Proficient in: Acrobatics, Athletics, Performance or Persuasion, instead of being forced to pick Performance.
- Bladesong changes:
- The number of uses of Bladesong scales with your Intelligence modifier, instead of being tied to Proficiency Bonus.
- The Bladesong Bonus to Constitution Saving Throws scales with your Intelligence modifier, instead of being tied to Proficiency Bonus.
- The Bladesong Bonus to Armor Class scales with your Intelligence modifier, instead of being tied to Proficiency Bonus.
- The number of Bladesong Power (amount of times you can use Bladesong) scales with your Intelligence modifier, instead of being tied to Proficiency Bonus.
- While Bladesong is active, both of your melee weapons get infused with Bladework, instead of having Advantage on Acrobatics.
- This new passive ability makes your weapon attack and damage rolls to scale with your Intelligence modifier. You can toggle this ability on or off at any time with the passive of the same name.
- This new passive ability makes your weapon attack and damage rolls to scale with your Intelligence modifier. You can toggle this ability on or off at any time with the passive of the same name.
- At Level 6:
- The Extra Attack Feature now also includes the passive called ''Song of War'', which allows you to cast a Cantrip in exchange of either of your two attacks.
- DISCLAIMER: The Song of War feature requires you to install my DnD 5R War Magic and Improved War Magic mod from NexusMods (make sure to use the latest version of that mod). That mod was carefully crafted by me with fine-tuned logic over a long period of time, it's one of my most polished mods. In DnD 5R, both Eldritch Knights' War Magic and Bladesingers' Extra Attack works the exact same way, that's why I'm integrating that mod's functionality into this subclass. If you don't use that mod, nothing bad will happen, you will just have the standard Extra Attack without the Song of War feature. Load this mod before the DnD 5R War Magic mod preferably.
- At level 12:
- You unlock the new Song of Victory feature. This feature allows you to do a melee weapon attack with your equipped weapon using a Bonus Action after you cast a Cantrip or Spell using an Action.
- You unlock the new Song of Victory feature. This feature allows you to do a melee weapon attack with your equipped weapon using a Bonus Action after you cast a Cantrip or Spell using an Action.
Changes (intentionally) not implemented:
- Weapon Proficiency changes >> because it would go too much against the spirit of the class within Baldur's Gate 3's design (and they would lack the cool new animations Bladesinger has). For the same reason, Song of Victory and Bladework won't apply to Ranged Weapons. I'll stick to Baldur's Gate 3's emphasis on ''blade'' weapons for this subclass.
- Not removing Baldur's Gate 3's ''homebrew'' special abilities of Bladesong (namely, Bladesong Climax and its mechanics) >> because they fit the game balance along with the other homebrew changes inherent to Baldur's Gate 3's take on DnD.
Some of my other mods
Hexblade's Curse BUGFIX: Fixes the huge bug of the new Hexblade Warlock's Curse that causes it to infinitely stack on the Warlock over the course of a playthrough,
making it increasingly more likely to trigger. Made for Patch 8.
Cleric and Domains PHB2024: Implements Cleric and its Domain (subclasses) changes based on PHB2024 of DnD. Compatible with level 20 mods.
Visual Paladin Auras: Adds a magic ring of light to each Paladin Aura to visualize its range and to look cool. Each Aura has a different color, they can all be STACKED and you can TOGGLE the visibility of each Aura independently. Supports: Aura of Protection, of Warding, of Devotion, of Hate, of Courage, of Conquest, of Clarity and of Holy Aegis.
Smart Containers: Adds 6 new backpacks/containers that, similar to the Camp Supplies Sack, automatically add items of the correspondent type. Scrolls, Potions/Elixirs, Poisons/Coatings, Arrows, Grenades/Explosives and Books are supported.
College of Dance - Bard Subclass PHB2024: Brings the College of Dance Bard Subclass introduced in the new DnD Player's Handbook 2024. The College of Dance practice a way of being in harmony with the whirling movements of the cosmos that flow through all creation, emphasizing agility, speed and grace. This mod is also
compatible with Level 20 mods!
Better Poison Equipment: Enhance your Poison builds! New Armor and Staff with new spells, new passives and feat, and rework of existing Poison-themed equipment. Great for Necromancer playthroughs!
Dragonborn Breath Weapon Enhanced: This mod reworks the Breath Weapon of Dragonborn inspired by Fizban's Treasury of Dragons book and some additional adjustments of my own. New abilities, charge-based system, create elemental surfaces and apply status, comaptibility with Extra attack and more!
Eldritch Knight Plus! - New Passives, Rebalancing and MORE!: my big mod of changes to Eldritch Knight to make it a more balanced, fun and specially viable class in the context of Baldur's Gate 3's game-balance. A lot of changes, chief among them a rebalanced spell progression and new passives. Compatible with this mod and Argelia's OneDnD Fighter 2024 mod.
OneDnD - Eldritch Knight - War Magic and Improved War Magic: my OneDnD War Magic and Improved War Magic mod. Built on top of Argelia's OneDnD Fighter mod (that implements War Magic of OneDnD), this mod applies many bugfixes and upgrades to Argelia's War Magic implementation and additionally adds a new implementation to also include Improved War Magic (learned at lvl 12 of Eldritch Knight).
Closing words
If you enjoyed the mod, I would love for you Endorse it and Vote for it to be Mod of the Month. And if you would like to buy me a coffee/tip me as thanks for my mod creation (click image) I would highly appreciate it:
