My first mod, still figuring out how the toolkit works and figured I'd start by trying to recreate the hammer I use in my D&D game with my friends. Yes the hammer is on the OP side for BG3 but I was focused on accurate recreation not game balance.
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Changelogs
Version 1.0.0.5
Initial release version
Basically just a modified Dwarven Thrower, this hammer is heavily modified with runestones and other magic. Moradin's Fury deals an extra 1d8 bludgeoning damage, as well as a form of innate shocking grasp cantrip that will deal lightning damage scaling with character level and 1d8 radiant damage from an alchemical infusion. These all come from the crafting system used in my IRL D&D game. This mod definitely still needs some tweaking to be fully accurate to the source, but this is as close as I can get it right now with my very limited knowledge of the BG3 Toolkit. If I can figure out how to add the remaining bits as custom effects then I will update the mod.
The hammer will spawn in the tutorial chest so one of the summoning mods for that is recommended for now. I should probably add it to Dammon's shop instead but I'm too lazy to deal with that right now.