About this mod
Shadowheart has a secret and its not just her deity and mission.. With her fear of wolves her other secret is hidden in plain sight.. Shadowheart is a werewolf and can transform into this form in a fight.
While in your normal humanoid form you only have the skill to become a werewolf but once you transform, you gain additional powers and abili
- Permissions and credits
- Changelogs
Shadowheart has a secret and its not just her deity and mission.. With her fear of wolves her other secret is hidden in plain sight.. Shadowheart is a werewolf and can transform into this form in a fight.
While in your normal humanoid form you only have the skill to become a werewolf but once you transform, you gain additional powers and abilities that are tied to that form.
How the Origin Characters Work:
- You are fully able to customize your origin character: Race, Sex, Horns, etc...
- This Werewolf form scales with levels on damage and powers. Can also use stealth in Werewolf form.
- You can transform as much as you want and change back to normal. ***Note: In Werewolf form you do not have your normal abilities but do have the abilities below***
- Added the ability to use stealth while in Werewolf form.
- You can howl, once per combat, causing fear in those in a 16 meter radius (unless they pass a Wisdom DC Check)
- You can now leap attack, once per turn, to knock an enemy prone for 3 turns (Unless they fail a DC Check)
- You can bite your opponent for 1d6+Level+Strength Modifier Piercing damage and but it has it's drawbacks...
- When you bite a humanoid creature, they become a Werewolf if they fail DC Constitution check and have all the powers with it when they transform
- Note: Will not work on Gale, Karlach or Vampires or undead.
- Note: Will not work on Gale, Karlach or Vampires or undead.
- When you bite a humanoid creature, they become a Werewolf if they fail DC Constitution check and have all the powers with it when they transform
- You can Multiattack with your claws to do 1d4+Level+Unarmed Attack Modifier in slashing damage
- Heal for 1d4 HP/Turn
- Unless poisoned or downed (Which should disable the regeneration)
- Unless poisoned or downed (Which should disable the regeneration)
- Movement rate increased by 6
- Can jump 2x normal distance
- Remove Werewolf infection on target once per long rest.
- Resistant to Non-Magical Piercing for 1/2 damage from that source
- Resistant to Non-Magical Slashing for 1/2 damag* from that source
- Resistant to Non-Magical Bludgeoning for 1/2 damage from that source
- You gain 20 Strength
- You gain +2 to your dexterity
- You gain +4 to your strength
- Gain temporary HP of 1+Level
https://www.patreon.com/checkout/LordPresident?rid=25527824