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vzlin zashogo

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baldursandbeyond

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About this mod

New elemental damage combination system that introduces a fair mechanic for combining spell damage.

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All damage combinations have a 3-turn cooldown, and each effect activation requires its own saving throw.

• Wet => Vulnerable to Lightning and Cold
• Chilled/Frozen => Vulnerable to Cold and Physical
• Grease/Oil/Entangled/Enwebbed => Vulnerable to Fire and Poison
• Acid => Vulnerable to Necrotic and Physical
• Weakness/Diseases/Stinking Cloud => Vulnerable to Necrotic
• Bleeding/Oil => Vulnerable to Poison
• Hangover => Vulnerable to Poison and Psychic
• Fear/Charmed/Provoked/Duel/Taunted => Vulnerable to Psychic
• Blinded => Vulnerable to Radiant
• Bright Area => Accumulating Vulnerability to Radiant
• In Shadows => Accumulating Resistance to Radiant
• Reverberation/Sleep Effects/Silence/Petrification => Vulnerable to Thunder
• Paralysis/Hold/Prone => Vulnerable to Force
• Fire Surface (Melting) => Vulnerable to Physical Damage
• Electric Surface and Shocking Grasp (Electrolysis) => Vulnerability to Acid

Additionally, status effect damage now scales with cantrips, enhancing their relevance throughout the entire game.

Surface damage also scales with cantrips.

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