About this mod
Adds in Yurgir's dagger as a usable greatsword while staying true to D&D's oversized rules.
- Requirements
- Permissions and credits
1. It's not even really implemented right. (It's still called a basic Shortsword)
2. It's not usable by humanoids even equal to Yurgir's strength.
So I struggled through making a mod, and now we can all look like a pseudo GUTS !!!

You can loot Yurgir's blade off of his corpse and it should also show up in Dammon's tradeventory either at the Emerald Grove or the Last Light Inn, or the bugbear trader in the moonrise towers in case you already killed Yurgir. (it wont spawn on his corpse if you already killed and looted him)
Dependencies
this mod requires any full release mod fixer, I recommend this one and ImprovedUI :D
Installation
1. Download the .pak file from the "files" tab
2. Place under "%LocalAppData%\Larian Studios\Baldur's Gate 3\Mods"
3. Use any mod loader to save to load order and export. (I use BG3 Mod Manager)
Even though it only does 2d4 the extra poison damage and Str boost should make it equal to Str weapons at that level.
Max damage of +2 greatsword is
12 (2d6) +2 (magical) +5 (str) = 19
Max damage of Yurgir's blade is
8 (2d4) +2 (magical) +6 (poison) +5 (str) = 21
- as a infernal weapon, the Orthon Dagger does 6 extra poison damage and has a chance to posion a target on a hit, just like Yurgir's.
- Yurgir is listed as having a 20 str but actually has 22 so I figured the only explanation was his blade being magic,the blade gives you +2 STR, -1 Wis, -Int
- Gargantuan Cleave, Cleave and Prepare are unlocked with proficiency in this weapon.
20 STRENGTH IS REQUIREDto use this weapon as it is MASSIVE
[as of 1.2 this is no longer required until i figure out a fix]
Weapon Details