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GabeCamomescro

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GabeCamomescro

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About this mod

"I squealed in a pitch so high my dog got upset when I read this!" - TheSchroedingercat

A ring that allows a few Alter Self spells I made for myself and am sharing.
*Lasts in camp and is unaffected by Long Rest*
- 31 different forms, most non-playable races.
- Many have associated buffs/debuffs.

Requirements
Permissions and credits
Changelogs
I also highly recommend Reactions Fixed or Overall Rebalance (includes Reactions Fixed) if you plan to use this ring

Allows you to cast multiple Alter Self forms (see below). Some forms come with appropriate advantages and disadvantages.
No Wild Shape Charge is required for Cat.

The forms in this mod are a Transmutation, not a Illusion. Your displayed name will change to match your identity.
These forms will not display worn armor
Many of these forms are non-standard and gear was not designed for them, so I will not be changing this to an Illusion system.

** May require a long Rest to show in list if mod is installed during an active game **
** Swapping between forms without going back to normal may cause some effects to remain on your character **

This ring can be found in the Tutorial Chest in the room with the Mind Flayer Pods near Shadowheart.
*Not Tested* Found on the Harper Quartermaster vendor in Last Light's Inn (Act 2).
*Not Tested* Found on Sticky Dondo in the Lower City Guild Hall (Act 3).


Added Advantages and Disadvantages to forms;
(Some forms block or do not display animations for certain melee abilities , I do not know why.)

* NPCs WILL, in many cases, react based on your chosen form. Your presence may cause great fear (will not initiate combat) or soothe and charm nearby NPCs. This can also affect your conversations with them. Use the Remove Aura passive to disable this.

** For Mac and Console users: ignore any notices about requiring SE. ***
You can obtain the ring from Arron in The Grove. Put that on, check the Passives tab and make sure the passive is active. If it is, you're set.