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Created by

Nevak

Uploaded by

ShivasShadow

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About this mod

Adds the Rune Knight Fighter Subclass from DnD 5e, slightly tweaked for BG3 implementation.

Requirements
Permissions and credits
Translations
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Changelogs
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To whom it may concern: Due to health, family emergencies, personal life, etc. I have no plans to be updating this mod or arcane archer anytime soon. ALTHOUGH, I may and will in the future once I have enough time and the storm has calmed. SO, for anyone out there who would be willing and/or able to update this mod or arcane archer as their own versions please feel free to do so. :' ) just please shout out and credit me as the original creator, thank you. 


Scroll down for install instructions and load order


Features and progressions for Level 20 version
*Each level inbetween these you can replace one Rune*
Level 3
- Rune Knight subclass option
- Giants Might spell
- Rune carver (Select Rune Choices)
Level 7
Runic Shield (Interrupt/Reaction)
- Select additional Rune
Level 10
- Great Stature (Passive feature)
- Select additional Rune
Level 15
- Master of Runes (Passive feature)
- Select additional Rune
Level 18
- Runic Juggernaut spell (Replaces Giants Might spell)

Features and progressions for Level 12 version
Level 3
- Rune Knight subclass option
- Giants Might spell
- Rune carver (Select Runes)
Level 7
- Runic Shield (Interrupt/Reaction)
- Select additional rune
Level 8
- Great stature (Passive feature)
- Select additional rune
Level 10
- Master of Runes (Passive feature)
- Select additional rune
Level 12
- Runic Juggernaut spell (Replaces Giants Might spell)

Notes
  • Some runes and abilities had to be tweaked and/or altered from the DnD 5e version of rune knight. Examples of these are Fire, Cloud, Stone, and Storm rune.

Known Issue
  • Runic Juggernauts description says "You can grow to the size of that of a giant, increasing your Max HP by 3d8". This is supposed to say "3d4" instead of "3d8" and it does in fact increase your Max HP by 3d4.


Load Order
Your Load Order will look something like this:
- ImprovedUI (Optional, Recommended)
- SubclassCompatibilityFrameworkDummies
- Supported Subclass Mods
- SubclassCompatibilityFramework
- Other Mods

If using Community Library, you no longer need CommunityLibraryDummies, which can be safely deleted
Two File Versions 
(Both Require Subclass compatibility framework to work with other subclass mods, make sure to update this)
  • Main Version - Progression up to Level 20 using UnlockLevelCurve mod.
  • Second Version - Squishes all passives/spells/features into the base games 12 levels. (Playability without UnlockLevelCurve mod)


How to Install
Recommended Mods:
____________________________________________________________________________________________________________________________________________
Can be installed with Vortex BUT, I would recommend installing mods using the BG3 Mod Manager.
Step 1: Drag and drop the RuneKnight.pak file out of the RAR and into your \AppData\Local\Larian Studios\Baldur's Gate 3\Mods folder.
Step 2: Refresh Bg3 Mod Manager and drag RuneKnight into your load order.
Step 3: Save load order; press "Go" and launch game.

For those who would want to manually install the mod (for whatever reason), place the .pak file in the \AppData\Local\Larian Studios\Baldur's Gate 3\Mods folder.

Next, update your AppData\Local\Larian Studios\Baldur's Gate 3\Player Profiles\Public\modsettings.lsx file in the following way under the ModOrder section and Mods section (below where GustavDev is):

<?xml version="1.0" encoding="UTF-8"?>
<save>
  <version major="4" minor="0" revision="9" build="331" />
  <region id="ModuleSettings">
    <node id="root">
      <children>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
            </node>
            <node id="Module">
              <attribute id="UUID" value="fe0f0a6b-8c7c-40a2-bf12-af6f06ae3172" type="FixedString" />
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="GustavDev" type="LSString" />
              <attribute id="MD5" value="a83da744ba037af348dba78e1208ccdf" type="LSString" />
              <attribute id="Name" value="GustavDev" type="LSString" />
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
              <attribute id="Version64" value="144115617576214574" type="int64" />
            </node>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="RuneKnight" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="RuneKnight" type="LSString" />
              <attribute id="UUID" value="fe0f0a6b-8c7c-40a2-bf12-af6f06ae3172" type="FixedString" />
              <attribute id="Version64" value="36028797018963968" type="int64" />
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>