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pooteeweet

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pooteeweet

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About this mod

Adds some new armor and clothing. See images/description for compatible body types.

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Changelogs
The Main version only adds items to the stocks of Dammon, A'jak'nir Jeera, Lann Tarv and Danthelon. Vendors will be selling the Armour Crate which contains 90 items in total. You can open it and buy individual items. 

The '
No Vendors' version doesn't add the items to any vendors or the tutorial chest. You can switch between this and the Main version mid-playthrough for less vendor clutter.

To get the items in the Tutorial chest, install the Optional File 
Tutorial Chest Add-on and load it after the main file. This only adds the Armour Crate to the tutorial chest, you need to also install one of the main files to actually get the meshes etc.


New in v1.6
- re-added cloth physics
- changed some armor stats (
old armor stats can be added back by using a separate file found in Miscellaneous Files)
- added studded leather armor (4 versions, light armor, body types 1,2)
- added runic armor (2 versions, medium armor, body types 1,2)
- added reaper armor (2 versions, heavy armor, body types 1,2) + matching boots, gloves (all body types)



New in v1.5.2
- removed Mod Fixer
- mod is now compatible with AV Item Shipment Framework (AV ISF) 
- Nightwarden Armour for body types 2 and 4 (no Dragonborn)
- added Alt version of the Selunite Plate Armour
- fixed some clipping



Description


This mod adds new armor sets, some clothing and some accessories (cloaks and headgear). Currently, this mod adds:


Armor/Clothing

Gilded Haf Plate (4 skirt/shoulderpad combos) - medium armor based on the Half Plate model. Custom visuals for all Humanlikes, Githyanki and male Dragonborn.
Fur Collar Breastplate - medium armor. Fur collar for human-like body types.
Astral Plate - heavy armor for Githyanki and non-strong Humanlikes.
Heavy Plate (2 skirt versions) - heavy armor based on the Armor of Persistence model, with plate armor pants. Custom visuals for male Humanlikes and male Dragonborn.
2 base game robe models that were (I think) unobtainable.
Mystran chain shirt - medium armor that uses an alternative mesh for non-strong female Humanlikes
Mage Tunic (2 versions) - for non-strong female Humanlikes
Adventurer's Gear - Roguish clothing for non-strong Humanlikes.
Drow Leather Armour (2 versions) - light armor for all Humanlikes
Pugilist's Leathers - cloth armor, visuals for Humanlikes and dwarves
Bonebreaker Armour - medium armor, visuals for Humanlikes and dwarves
Plated Leather Boots, Pointed Sabatons - boots, new visuals for Humanlikes, Dragonborn and Dwarves

v1.3
Sharran Plate Armour (2 versions) - heavy armor for slim Humanlikes
Selunite Plate Armour (2 versions) - heavy armor for all Humanlikes, male Dragonborn
+ matching boots, gloves, helmets
Monastic Wraps - cloth armor for all Humanlikes, Githyanki

v1.4
Darksteel Chain Mail - medium armor for humanlikes, male Dragonborn
Nightwarden Armour - medium armor for
all humanlikes
Harper Armour - light armor for all humanlikes


v1.5
Landstrider Armor (6 versions) - light armor, all humanlikes
Selunite Robes, Selunite Scale Armour - slim humanlikes (body type 1,2)

v1.6
Studded Leather Armour (4 versions) - light armor, body types 1,2
Runic Armour (2 versions) - medium armor, body types 1,2
Reaper's Caress (2 versions) - heavy armor, body types 1, 2


Humanlike refers to Humans, Elves, Half-Elves, Drow, Tieflings and Half-Orcs. Other body types will just use the default appearance of the armors, but you'll probably get some skirts clipping because modded items tend to have weird physics. 


Other Items
Cultist Fur Collar - Absolute cult fur collar for all body types. 2 versions for Cloak Slot and Headgear Slot
The Astral Plate and Gilded Half Plate have matching boots and gloves.
Adventurer's gear and Heavy Plate have matching boots.

Circlets, 3 cloaks:
Arcane Mantle - All Body types
Rich Cloak - Has bad weights/physics for some body types. *
Shoulder Drapes - No physics for Strong Body Types. One strip for males, two for females. *
Opulent Cape - visuals for githyanki and slim humanlikes, Note: there was no mesh for human males, so I used the gith male mesh, there's some clipping into the shoulder
Cloak of Avarice - should work for all body types


* - These are using meshes from the game files. They weren't intended to be available in-game so they clip with a lot of armors, and can have weird or missing physics.



Installation

Install with a mod manager, preferably BG3ModManager.

BG3ModManager: Import the .zip file, refresh, move Extra Gear from inactive mods to active mods, export your load order. More detailed instructions on the wiki.
Vortex: install like any other .pak mod. I don't use this mod manager so I can't offer advice.
Manual install: info.json is in the .zip file.


Should be fine to install mid-game. Probably not safe to uninstall mid-game.


Acquisition
There are 2 Main Files available - the regular version and a "No Vendors" version of the mod.

  • Regular version - the Armour Crate container will be added to the stocks of Dammon, A'jak'nir Jeera, Lann Tarv and Danthelon. On an existing save, you need to take a long rest for items to appear on vendors.

  • No Vendors version - the Armour Crate container is NOT ADDED to any traders or containers, or anywhere in the world. This version exists to clear up trader inventories (so you can install the regular version, buy armors, then switch to the No Vendors version and have less vendor clutter).

For the Armor Crate to appear in the Tutorial Chest (on the Nautiloid / spawned using another mod) you need to install the Optional File called Extra Gear - Tutorial Chest Add-on and load it after the Main mod file. 

This mod is also compatible with AV Item Shipment Framework (AV ISF). If you're also using that mod, the Armor Crate will be shipped to your camp chest.

To get the armors throughout the game, you can also install the separate mod Extra Gear - Loot and Merchants. Since some armors are added to game containers, they might not spawn on existing playthroughs if that area was visited already.




Issues


Most armors use the original skirt meshes so they have slightly nicer physics. Still, modded items have different/more extreme physics, so the skirts/belts can be twitchy and there is some clipping.

Some of the new armors have skirts/fur with edited physics and they're even jankier. Nothing I can do about that other than disabling physics on the mesh

The Armor Crate is pretty heavy so low strength characters might not be able to pick it up. Just take the items separately.




Stats


Armors are strong and intended for level 8-10+. Most of them don't look like the stuff a low level character would wear anyway.

Even then, most of the gear has the passives of several Rare/Very Rare/Legendary items. So, probably OP even in the late game.

You can use Transmog Enhanced or change the stats by unpacking the mod and editing Armor.txt - see details on the wiki





Dyes pictured

Extra Dyes for the Fashionable Folk of Faerun
Basket Full of Equipment SFW/NSFW
P4 NPC and Outfit Inspired Dyes
Boring Dyes
Boring NPC Dyes

Izzli's Pigments and Tinctures



Special Thanks to:

Padme4000 for the Blender addons and tutorials
Norbyte for LsLib and ShinyHobo for the Modder's Multitool
DiscombobulatedDisc for the article on cloth physics
bg3wiki for all modding resources