Needs an update for patch 7 - Optional: If you don't use this mod you will need to pick shocking grasp cantrip to make use of war casters attack of oppurtunity feature when playing as high elf
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File credits
Thanks to: Hikarusakanoue for the playtesting and issue reports. Kplus8 for notifying me fo a broken link. quabityassuance for spotting some typos, spotting some eerrant drow entries and troubleshooting a crash. knightowl123 for spotting some errant stat bonuses
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Changelogs
Version 0.4
Removed High elf int bonus
Removed high elf move speed bonus
Version 0.3
Has 2 cantrips selected by default
Fixed origin and hirelings not getting their extra cantrip
Fixed extra cantrip blocking level ups when respecing
This mod will make Elves much more powerful, in line with my other race mods. Elves are inhernlty attuned to magic get a basic ritual. Wood elves are faster than ever and High elves have magical boons beffiting their nature.
drag the mod from the right hand list to the left to activate it, if it isn't already.
Click the save icon to save your load order
Click export to game button, to update the games mod files to match the mod managers.
done
Compatibility:
Probably requires a new game. Respeccing doesn't update level 1 racial changes.
The cantrip list uses the wizard cantrip list like the normal high elf cantrip list and is fully compatible with any mods altering that list.
The ritual list is a custom list and require manual patching to use rituals from other mods. Feel free to request spells from other mods, it's trival to add.
Adds an entry to Lists/SpellList.lsx. But should be fully compatible with anything else that does the same
In Progressions/Progressions.lsx it alters the following entries and is unlikely to be compatible with any other mods that do the same:
Elf level 3
HighElf level 1
Wood Elf Level 1
Features: Level 1:
Normal Elf bonuses
Wood Elf: Bonuses not displayed on character creation screen, vanilla bug .
Double base movespeed (9+9=18).
Double base jump range (4.5+.4.5 = 9). Jump range is also increased by 1 for each strength above 10, a vanilla feature i want to point out so you dont panic if your numbers look off in game.
High Elf
2 cantrip choices. They should scale of your primary casting attribute if your a spell casting class. Otherwise they either use int or the highest out of int/wis/cha.
Warcaster Feat - You don't get the shocking grasp cantrip. So if your not using the War Caster 5e mod or similar you will need to pick Shocking Grasp to make use of the attack of oppurtunity feature.
Level 3 both subclasses pick a ritual from the following: