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Elmvick

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Elmvick

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About this mod

Mod that allows you to go up to level 30 and changes many aspects of the game including player character, NPC, spell behaviours, adds totaly new spells etc.

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Enhanced Version 1.0

Built-in difficulty settings, no longer needs another mod for increasing difficulty unless you don't like the built-in one in which case you can just add another one on higher priority then this mod. I do however recommend at least trying it without first.
Changed and added some feats:
Deep Star Knowledge - new feat which allows you to choose a stat which will give you a damage bonus to everything you do equal to its modifier, i.e if you choose Wisdom and you have 20 Wisdom you will now do an extra 5 damage with everything, can be chosen multiple times until you make all stats give you bonus damage(picture added)
Passive Ability Increase - new feat which allows you to permanently increase a chosen stat(picture added)
Elemental Adept - now allows you to enhance spells of all types of damage except physical, ignores both resistance and immunity to the chosen element, you can choose 2 at a time and minimum roll is 9 instead of 2(picture added)
Ability Improvement(ASI) - you can now increase stats by 4 points per feat instead of 2 per feat
Alert - now increases initiative by 15 points instead of 5. Necessary because the new difficulty settings now increase enemy stats as well so their high dexterity would mean you almost never get to hit first. 
SpellPower Mastery and Martial Mastery now increase your damage by an amount equal to your character level instead of half your character level and  you get both at level 2 instead of level 13.
Some damage spells have been given scaling damage according to character level
Most healing spells have been improved to match the increased HP pools.
You now get 1 feat/level from start to finish
Made it so you can reach level 4 inside the tutorial nautiloid ship to smooth the transition between powerless and able to take on the increased difficulty



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