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Georfrey1

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Georfrey1

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About this mod

A comprehensive buff overhaul with quality of life in mind, without feeling like a cheater!. Gone are the days of cycling out hirelings to spam buffs on your party every time you rest! Buffs have been reworked as auras which provide lingering statuses upon exiting their area.

Permissions and credits
The buffs affected by this mod have been grouped into several categories.  A given caster can only have one aura of each category on them at any time.  Casting another aura in the same category will remove the previous aura.  However, the caster can still benefit from other auras within the same category if cast by a different party member.  This change is to promote class diversity and provide a measure of balance.

Buffs are applied by the auras in one turn cycles, allowing a character to leave the aura and still retain the buff for a turn.  You can also dip in to the aura to instantly get one turn of a buff before going off to do your own thing.  All affected spell buffs apply auras in a radius equal to their spell level up to a maximum of 9m.  Guidance, thaumaturgy, and resistance have a static 9m radius.  Blade ward has a static 2m radius.


Categories;

Minor movement: longstrider, long jump, and feather fall

Major movement: fly, freedom of movement, and haste

Damage reduction: protection from energy, protection from poison, death ward, and blade ward

Minor dice roll: guidance, resistance, shield of faith, and thaumaturgy

Major dice roll: bless, enhance ability, pass without a trace, beacon of hope, divine sense, and dispel evil and good

Damage dice:
inquisitor's might, divine favor, crusader's mantle, magic weapon, and elemental weapon


Looping VFX\SFX, overhead and combat log notifications have been disabled for all modded buffs.  Concentration has been removed for some, but not all buffs.  Buff status effects are all vanilla with the exception of slipping immunity added to freedom of movement to compete a bit more with its big brothers in the major movement category.




 
  • Aether's Contextual Party Portraits
I highly recommended using Aether's Contextual Party Portraits with this mod, as status countdowns can get annoying out of combat.

1.1.0 update: Increased lingering buff duration to 2 turns, so buffs no longer flash on and off out of combat.

Planned updates:  5e spells, the addition of lingering status effects to existing vanilla auras, and and a version or add on which
increases lingering buff duration with upcasting.

After play testing more extensively I plan to release a version with status effect balances to fit the new buff style.  I would love feedback on
buffs to add, balancing suggestions, and most of all BUGS.