About this mod
Removes the player-only restriction of resurrection spells (including Scroll of Revivify), allowing you to resurrect any NPC.
- Requirements
- Permissions and credits
- Changelogs
- Donations
✸ THIS HAPPENS WHEN YOU RESURRECT SOMEONE ✸
• It seems like NPCs that were initially friendly will not recognize you as an enemy and will not attack. If friendly or neutral, the NPC walks around and acts like it did when it was alive (if it ever was), saying the occasional overworld voice line (if it ever had one).
• The NPC will stay at 1 HP unless healed by someone else, and will not immediately cast a healing spell on itself like a normal NPC exiting combat will.
• I don't know whether resurrecting certain story-important NPCs will have any serious game-breaking implications since I haven't played around with it too much, so use it at your own discretion. Once an NPC dies, the game registers that NPC as permanently gone, and resurrecting it won't revert quest progress or the world state. You will have to use the Script Extender console to revert these changes. I won't be able to help you with that, but there are several examples made by other users in the comments.
• This mod probably isn't compatible with other mods that change the way resurrection spells and effects work. If it's not working, place this mod further down in the mod load order so that it isn't overwritten by something else.
INSTALLATION WITH BG3 MOD MANAGER
1.
Start BG3 Mod Manager and press the "Open Mods Folder" button on the top bar, or press Windows + R and type %userprofile%\AppData\Local\Larian Studios\Baldur's Gate 3\Mods\.
2.
Open "ResurrectNPCs.zip" and place "ResurrectNPCs.pak" in the Mods folder.
3.
Refresh the mod list in BG3 Mod Manager by pressing F5, and move the mod from inactive mods to active mods in the mod manager window. If you encounter any issues, try placing it further down in the load order. Make sure you use the "Public" profile.
4.
Click "Save Load Order to File" in the top bar and launch the game.
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