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claravel

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claravel

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About this mod

A spell container that lets you duplicate, transform, kill, resurrect targets, and so on. Requires Norbyte's Script Extender.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
DEBUG SPELLS

This mod automatically adds a spell container called Debug Spells to all members in your party. Most of these spells are useful for debugging but I also just find them fun to mess around with. They can offer some Quality of Life benefits as well.

These are the current spells available:
  • Transform: Changes the appearance of the target to that of a random NPC's.
  • Remove Transformation: Undoes the above.
  • Duplicate: Multiplies the selected targets. Can be characters or assets such as chairs, tables, etc.
  • Kill: Insta-kills the selected target(s).
  • Resurrect: Revives the selected target(s).
  • Set Off Stage: Removes the target character or object from the world. Why pick a locked door when you can remove it from reality? (Use this spell at your own risk though)
  • Undo Set Off Stage: Undoes the above, with a 30-second time frame. Note: It doesn't matter what/how many targets you select with this spell. I only made it a Target spell so that it works fine in this spell container.
  • Copy Appearance: Steal a target's model.
  • Teleport: Far range, no vision block.
  • Get Info: Prints the GUID and Template of the target to console (see, I told you these were Debug Spells).
  • Give Temporary HP: Gives the target 3000 temporary health.
  • Teleport Target: Teleports the target to the specified location.
  • Duplicate Item: Makes 10 copies of an item in the world (not in your inventory, you'll have to drop it first) and places this stack of copies in your inventory.

~Requirements~

The only requirement is Norbyte's Script Extender. You MUST have it installed for this mod to work!


~Installation~

Simply use either the BG3 mod manager or Vortex. The spells will be added to each of your party members when you load a saved game or start a new one. The spells will also be added to any companions who join your party. There should be no conflicts with other mods, and the load order does not matter.



Credits to simosas, whose Combat Randomizer was my gateway into creating mods and learning how it all works. Very fun mod, highly recommend. Oh, and thanks for the giant Transforms table (where's my slime though).



If you'd like to support me by donating, click here: ko-fi.
Thank you for using my mod! :)