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MaskedRPGFan

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MaskedRPGFan

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About this mod

Shillelagh Enhanced.
11 combinations with:
Lasts till long rest/Permanent. Works on: Many types of weapons. Disables effect if cast again on the same weapon. Adds the Spellcasting Ability Modifier to the Attack Roll instead of replacing it.

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Shillelagh Enhanced.
11 combinations with:
Lasts till long rest/Permanent.
Works on:
Clubs, Glaives, Greatclubs, Halberds, Javelins, Maces,
Morningstars, Pikes, Quarterstaffs, Sickles, Spears, Tridents.
Disables effect if cast again on the same weapon.
Adds the Spellcasting Ability Modifier to the Attack Roll instead of replacing it.

Use only one main file. Installation




Unmodded spell info

Shillelagh is a Cantrip (Transmutation). It imbues the caster's weapon with nature power.

Description

 Quarterstaff or Club Required.
Your staff or club becomes magical: it deals 
 1d8 + Wisdom Modifier
Bludgeoning
 damage, and uses your Spellcasting Ability for 
 Attack rolls.


Properties

Cost:
Bonus action

Details:
 Range: Self

At higher levels
Casting this spell at a higher level grants no additional benefit.





FAQ

Installation/Updating/Uninstallation?
Anytime. This mod leaves nothing in the save.