Introducing 'Range Smite'. Paladins, rejoice! Now, Smite goes RANGED! Channel divine energy into your ranged attacks, delivering extra damage just like melee strikes. Enhance your tactics & wield divine might from a distance!
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Changelogs
Version 1.2
Fixed issue with critical smite and added support for throwable weapons.
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"Range Smite" mode enables the 5th Edition D&D Smite feature to be used with ranged weapons. This modification allows characters, like paladins, to imbue their ranged attacks with divine energy, dealing extra damage akin to their melee strikes. It expands tactical options, granting powerful ranged strikes infused with the Smite's divine power.
Note : You need to enable Smite for normal attack in Interrupt menu as it is disable by default.