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LostSoulMan

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lostsoulman

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About this mod

V1.13 Fix: remove mod fixer, working in patch 7

Requirements
Permissions and credits
Translations
  • Italian
Changelogs
V1.13 Fix: remove mod fixer, working in patch 7

V1.12 Add: double the amount of weapons

V1.11 Add: non magical katana

V1.10 Add: buy backpack of underwear, plus add a few items per request

V1.09 Fix: English.loca for the whip

V1.08 Add: Paladin shield

V1.07 Add: Flaming Fist shield

V1.06 Add: camp clothes are available again for sale.

V1.05 Update: for patch 4 (getting crashing on loading save on new game, apologies) [Thanks to Siael for testing]

V1.04 Change: to avoid issues I have simply added a small chest with gold that I placed in Equipment.txt. Tested with every hireling, with no problems. [No longer relies on Script Extender]

V1.03 Change: removing equipment was causing issues. You get normal equipment.txt but at gamestart you get the gold to buy from the Trader.

V1.02 Fix: origins have camp clothing again, oops.

V1.01 The full game changed the prices of item, so you know get *7 the gold to pay for equipment. Plus can buy a backpack that will fill your inventory with camp/ vanity clothing (some may not work with all races if larian has not added support, and a few do not have icons).

V1.00 Initial release for full game

Adds a trader in the tutorial so you can buy equipment. You get *7 max starting gold per 5e. If you aggro the trader you no longer get the option to trade and no pickpocketing! Talk to trader then you MUST choose to trade with the trader (icon on bottom left side of screen). 


What does the mod do?
Not implemented for origin characters.
You start with *7 max gold based upon your class.
You can buy your equipment from a trader in the tutorial level.
Only base game classes supported (will get the trader and their normal equipment for other classes).