Simple photoshop action to convert BG3 normal map to standard DirectX format and vice versa!
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This is modder's resource, not an actual mod!
What does this do?
BG3's normal map uses a different format than the standard directx normal map, if you wish to edit and view it in other 3D painting program, e.g. Substance Painter, you'll need to properly convert it before importing.
It is tedious to repeat the same process everytime when the mod needs iteration.
This is just something to speed up the modding process, in case you haven't recorded one yourself.
To Install, simply drag it to your PS action panel.
Note that it will only work if your image is set as background layer.
**** Set as background means the layer needs to be named as background! Usually it's the default name when you open an image file in PS.