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File credits
WolfeTK For his amazing work on the original Blood Hunter Mod
Xhevo Creator of the Mystic mod who helped me a ton with learning how to mod. Without him this whole project would not have been possible.
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Small polish pass making the loca a bit better. Still working on getting the hemocraft damage dice text in Blood Curse Adrenaline Amplified.
Version 0.9.4.1
Changed blood curse adrenaline amplified to be 5 rounds instead of 10 rounds/ 1 minute for balance
Version 0.9.4
Added Blood Curse Adrenaline. This is a custom blood curse that gives a bonus action for 2 turns or 10 turns amplified. It costs one blood malediction and a bonus action (so you get the benefits of it on your next turn).
Version 0.9.3
Added bonus action resource at level 9. Currently level 9 was weak due to having no feature when all other classes get strong boons at level 9.
Version 0.9.2
Fixed bug that now gave level 6 to many spell slots.
Version 0.9.1
Fixed bug that removed spellslots only for level 6. Cleaned up Code
Version 0.9.0
Added levels 13-20 to both main class and Profane Soul. Profane Soul now has improved war caster as a level 11 feature.
Version 0.8.2
Temp Fix on Great Old One Level 3 Feature: Only Fear Target on Crit not AOE. Will come back to fix this or buff something else to compensate.
Levels 13 - 20 have initial implementation! Class is now Wisdom Scaling! Profane Soul now has improved war magic for a level 11 feature! (only deviation from the original creation so far) Great Old One Patron ability has been fixed to correctly work in an AOE
Description:
Fleshing out the Blood Hunter Mod by WolfeTK! Adding the Profane Soul Subclass and the core class up to level 20. The other subclasses may not be fully finished by myself.
Key Features:
Complete Profane Soul Subclass (Levels 3-20): Explore deeper into the forbidden knowledge and dark magic with expanded abilities and features for the Profane Soul, offering unique and powerful options for your Blood Hunter character.
Pact of the Great Old One (3- 20)
Full Class Development to Level 20: Experience the Blood Hunter's journey from its mystic origins to the pinnacle of its power. New high-level abilities and features are carefully designed to balance power and risk, staying true to the class's core themes.
Wisdom Scaling
In Development
More Pacts: Adding more pacts to the Profane Soul Subclass! Up Next:
Celestial
Genie
Revised/ new patrons (The other ones need some love)
More Blood Curses
Changes from Original Bloodhunter/ Profane Soul:
Level 11 profane soul gets improved war magic instead of Brand of Castigation. I may bring brand of castigation in later.
Level 9 base blood hunter gets a bonus action in the form of a blood curse (like a bonus action haste) due to lack of implementable feature at this level. The OG doesn't work in BG3