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Created by
Benenach and BaldursGoonsackUploaded by
BaldursGoonsackVirus scan
About this mod
Rebalances Cloud Giant Strength, Hill Giant Strength & Battlemage elixirs.
- Requirements
- Permissions and credits
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Translations
- Russian
- Changelogs
Honour Mode rules already rebalance

You can view more of the undocumented Patch #5 changes here.
Extra actions granted through




Now grants:
Increase your STR by +4, to a maximum of 28.
Strength increased to 27.

Now grants:
Increase your STR by +2, to a maximum of 22. Increase your CON by +2, to a maximum of 22.
Strength increased to 21.

Now grants:
one stack ofArcane Acuity and
Arcane Charge until your next long rest.![]()
three stacks ofArcane Acuity that persist until the next long rest.![]()
Known conflicts:
- Elixirs Revised is compatible.
Load order:
- Load this mod after (below) Elixirs Revised if you wish to use both.
Thanks:
- This mod is simply 3 of the 4 elixir changes from Elixir Rebalance - Battlemage Bloodlust and Giant Strength by Benenach, so huge thanks to them!
Tired of building a bunk modlist? Try Difficulty, Immersion, Quality!

Me mods:
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- Goon's Passive Library for Combat Extender a requirement for the excellent Enweaved Feat and used in both Difficulty, Immersion, Quality and Listonomicon's Combat Extender configurations.
- Swap Places Common Action Got a companion in the doorway on your turn? Bonus action them out the way.
- Savage Attacker Variants - Unarmed Spell Ranged and Thrown Attacks Equality for damage dice rolling.
- Stackable ASI Feats Fix those bunk passive buffs.
- Hardcore Help Remove rez piling in the early game.
- DIQ Patches - Treasure Tables and More Make overpowered cosmetic items illegal, then make Withers sell them.
- Reaction Points on Hotbar Have the memory of a gold fish? Enemy AI hate this one simple trick.
- Custom Common Action Patch Don't choose between common action mods!
- Extra Attack for Rogue CF Hey, Rogues can use a little bump, surely?!