About this mod
Adds the Disciple of Shar class and three subclasses (Crusader, Fidelian, Inquisitor) to the game. Intended for "evil" runs or at least ones where you kill you-know-who.
- Requirements
- Permissions and credits
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Translations
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- Changelogs
The Disciple of Shar class is a custom class in service of the Dark Lady, and intended for Dark Shadowheart Origin playthroughs, or Evil playthrough (but you do whatever you want with it). Its not meant for massive divergence to the base game in its execution, but brings additional flavor and twist to base game playstyles. Main class icon art is from Katerina Likhacheva, will pull it down if my usage request is shut down.
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FULL CHANGELOG
time or the will, unfortunately.
If someone wants to pick this up, DM me here or on Discord
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Disciple of Shar Main Class
The class itself brings a few passives to the tables, and a strong power-up starting at level 9 (usually where you should be when finishing you-know-what). Most of the features, however, are included in the three available subclasses. The class uses Shadow Spell Slots for thematic reasons.
- Dexterity and Constitution Saving throws
Level 2 : Darkvision
Level 4 : Feat
Level 8 : Feat, Born into Darkness (Devil’s Sight)
Level 12 : Feat
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The Crusader - A Paladin of Shar subclass
Sharran Crusaders are a rare sight on the battlefield, bringing a blight of darkness in their wake. They mix martial prowess with raw, untamed gifts of divine power, brought forth by their absolute faith in the Dark Lady.
Proficiencies : Simple & Martial Weapons, Light/Medium/Heavy Armor, Shields.
Spellcasting ability : Charisma
Similar Spellslots progression to Paladin.
Less spells but always prepared
Level 1 : Channel Oaths Custom Spells
Level 2 : Shadow Smite (Necrotic) unlocked.
Level 3 : Fighting Style
Level 5 : Extra Attack
Level 6 : Unfeeling Bastion
Level 7 : Wail of Grief
Level 9 : Aura of Loss
Level 10 : Paragon of Charisma, Umbral Aspect
Level 11 : Vengeful Crusader
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The Fidelian - A Cleric/Sorcerer of Shar subclass
Adepts of the Shadow Weave, Fidelians walk the path of magic in Shar's name, bringing the lost, the scorned and the grieving into her dark embrace. Their mastery of necromancy and enthralling spells let them control the battlefield while they prepare to channel Shar’s divine power.
Proficiencies : Quarterstaffs, Spear, Light Crossbows, Shields.
Spellcasting ability : Wisdom
Spellslots progression stop at Level 4.
Divinity Spells : You gain powerful custom abilities granted by Shar that use Channel Divinity charges in place of Spellslots.
Spell list is a mix of Domain Spells and Spell Selection/Replacement.
Level 1 : Armor of Shadows (Wisdom Bonus to AC when unarmored, Shadow Blast cantrip)
Level 3 : Shar Divinity Spells
Level 5 : , Shar Domain Spells
Level 6 : Shar Divinity Spells
Level 7 : Shadow Wraith Summon, Shadowfell Blast
Level 9 : Shar Divinity Spells
Level 10 : Paragon of Wisdom, Spectral Aspect
level 11 : Shar Divinity Spells
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The Inquisitor - a Shadow Beastmaster subclass
Haunting Selune followers' dreams, Shar's Inquisitors are the brutal instruments of her will, delivering swift and deadly strikes from the shadows.
Proficiencies : Simple Weapons, Rapiers, Shortswords, Scimitars, Hand Crossbows, Heavy Crossbows, Longbows, Light / Medium Armor, Shields.
Spellcasting ability : Intelligence
Level 1 : Dextrous Attacks
Level 2 : Inquisitor's Flair
Level 3 : Hounds of the Dark Moon Order
Level 4 : Shadow Armaments
Level 5 : Extra Attack, Hunting Grounds
Level 6 : Shadow Teleport
Level 7 : Mindreader, Shield of Screams (Bonus AC + Return damage)
Level 8 : A Quiet Place (Short Rest enemy displacement), Darkveil Precision
Level 10 : Paragon of Intelligence , Hunter Aspect
Level 11 : The Shadow-Boned Pack