About this mod
Updates underwhelming Shadow Lantern to summon Wraith instead of Shadow.
- Permissions and credits
- Changelogs
Then you surely stumbled upon Shadow Lantern weapon, only to find out that it's very disappointing.
What exactly is wrong with Shadow Lantern?
Shadow Lantern is a weapon that allows you to cast Level 6 Necromancy spell Conjure Shadow Lantern Wraith.
Spell name implies that it summons a Wraith, but instead it summons a Shadow, which is pretty underwhelming for Level 6 spell.
Summoned Shadow is slow, cannot jump or climb ladders which results in it often being left behind.
Mod Features
Replaces summoned Shadow with Wraith.
Summoned Wraith has exactly the same stats as Wraiths you encounter in Shadow Cursed Lands:
- HP 87
- AC 13
- STR 6
- DEX 16
- CON 16
- INT 12
- WIS 14
- CHA 15
And has following abilities:
- Necrotic Claws - same as Shadow.
- Strength Drain - same as Shadow.
- Vitality Drain - additional ability of Wraith.
- Shadow Currents - additional ability of Wraith.
- Toggleable Aura of Vile Oblivion - additional ability of Wraith.
Shadow Currents skill works exactly like Elemental's Elemental Warp skill, allowing you to teleport where you point each turn at the cost of Bonus Action.
Aura of Vile Oblivion is a skill unique to Wraith - it extinguishes light sources in Wraith's vicinity. I made this skill toggleable because sometimes it clutters the screen.
I couldn't figure out how to make Wraith climb up the stairs, but at least now it can teleport itself when it gets stuck.
Support
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