Buffs the underwhelming second-story work passive from the thief subclass by boosting your jumping distance based on your dexterity.
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Changelogs
Version 1
Initial release
Description
I've always found that the thief, one of my favorite DnD subclass was pretty lacking in the mobility department in BG3, notably due to the lack of climbing mechanics and the fact that unlike in 5e, they don't benefit from longer jumps. This mod aims to fix that by reintroducing the dexterity jump mechanic from second-story work, thiefs now receive a bonus to their jumping distance based on their dexterity modifer.
Detail
Second-Story Work
Now add five times your dexterity modifier to your jumping distance (capped to +30 feet at 22 dexterity)
Balance
The bonus in jumping distance is applied on top of strength, adding the flat value of the dexterity modifier may be overpowered and I will consider lowering it depending on feedbacks.
Known Issues
The in game tooltip currently indicates a wrong value when calculating the additionnal jumping distance.