About this mod
Expands the abilities of Storm Sorcerer
- Requirements
- Permissions and credits
-
Translations
- French
- Changelogs
Overall changes to Storm Sorcery:
- Prepared Storm Spells at level 6 removed
This mod edits the class description to change the progression table ID for Storm Sorcery,, any other mod that edits Storm Sorcery class description or progression will conflict
Changes to Storm Sorcery progression:
- Level 1: Gain Shocking Grasp & Thunderclap; choose 2 spells from the Storm spell list, 1st level
- Level 3: Choose 2 spells from the Storm spell list, 2nd level
- Level 5: Choose 2 spells from the Storm spell list, 3rd level
- Level 7: Choose 2 spells from the Storm spell list, 3rd level
- Level 9: Learn Storm Shockwave, always prepared; custom Destructive Wave; Lightning & Thunder damage, STR save, chance to Shock
- Level 10: Gain the Tempestuous Ascension passive; Tempestuous Magic: Flight is always available (can be toggled off)
- Level 11: Learn Chain Lightning, always prepared
- Level 12: Gain the Eye of the Storm passive; immunity to Lightning & Thunder damage (can be toggled off)
Storm spell list:
1st level:
- Create/Destroy Water
- Enhance Leap
- Feather Fall
- Fog Cloud
- Thunderous Smite
- Thunderwave
- Witch Bolt
2nd level:
- Gust of Wind
- Misty Step
- Shatter
- Silence
3rd level:
- Call Lightning
- Elemental Weapon: Storm; altered Elemental Weapon; Lightning & Thunder only
- Glyph of Warding: Storm; altered Glyph of Warding; Detonation, Lightning, & Thunder only
- Grant Flight
- Lightning Arrow
- Lightning Bolt
- Sleet Storm