About this mod
Adds a proper waypoint inside Emerald Grove. commuting is OVER.
- Requirements
- Permissions and credits
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Translations
- Spanish
- Japanese
- Changelogs
- Donations
Waypoint Inside Emerald Grove allows you to finally have a waypoint INSIDE the Emerald Grove. Works on Multiplayer.
This mod works out of the box, but you can also configure it with MCM and pick from three different new locations: next to Dammon and Ethel (default), next to Arron, OR next to the Sacred Pool.
As of 2.0.0, this mod actually adds a new waypoint! It will only unlock after loading a save after you've entered Emerald Grove at least once.
Thanks simosas for showing how this could be done!
Installation
- Download the .zip file and install using BG3MM (recommended), or use Vortex. You can pick a destination through MCM.
Mod Configuration Menu
Volition Cabinet
BG3 Script Extender (you can easily install it with BG3MM through its Tools tab or by pressing CTRL+SHIFT+ALT+T while its window is focused)
Compatibility
This mod is not compatible with mods that edit the triggers for WLD_MAIN_A; I am currently not aware of any such mods.
Special Thanks
Thanks to Eralyne for the help with flags (to check player progression); to alterNERDtive for helping troubleshoot my localization setup and ultimately playtesting this locale when I gave up trying to make it work on my machine for v1 (that's why the GIF shows Environs); and to Norbyte for the Script Extender.
Source Code
The source code is available on GitHub or by unpacking the .pak file. Endorse on Nexus and give it a star on GitHub if you liked it!
Waypoint Inside Emerald Grove - adds an actual waypoint inside Emerald Grove
Fix Stragglers - automatically boosts/teleports companions who get stuck or fall behind
Configurable Party Limit - allows decreasing/increasing the party size with MCM
Reduce NPC Banter Repetitiveness - adds delays before NPC banter repeats
Auto Send Read Books To Camp - automatically sends read books to camp chest
Auto Use Soap - automatically uses soap after combat/entering camp
Preemptively Label Containers - automatically tags nearby containers with 'Empty' or their item count
Smart Autosaving - creates conditional autosaves at set intervals
Short Rest Cooldown - enforces configurable cooldown after using short rest
Auto Send Food To Camp - sends food to camp chest automatically
Auto Lockpicking - initiates lockpicking automatically
Tools/Resources
Mod Uninstaller - allows uninstalling mods that add items/statuses
Mod Configuration Menu - offers a graphical interface for easy management of mod settings
AV Item Shipment Framework - allows authors to easily send items to player/camp chests
Volition Cabinet - library mod for my other mods