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Created by
oilnarak01 inspired by MalachXavielUploaded by
oilnarak01Virus scan
About this mod
Gain a spell that will cause AI to Control Party members While you in Combat
If you use on everyone then AI will AUTO COMBAT for you
- Permissions and credits
Gain a spell that will cause AI to Control Party members While you in Combat
When you're out of combat you have control
When you're in Combat AI gain control
When Combat ended you regain control again
It's a buff spell name "AI-Enabled Spell" with Detect Thoughts Icon but it's not the same as vanilla Detect Thoughts (just use icon)
to remove buff spell and return to normal (AI won't take control anymore) just cast the spell at your party members again
Can use better with my summon AI Mod Minthara As summon from Start
Also work on summon & familiar
Note : you can CAST THIS ON YOURSELF INCLUDED (main character) then go grab a popcorn while AI do AUTO COMBAT for you xD
Updated : Added 4 Archtype to spell Now there're Tank , Healer , Mage , Rogue
: Added Localization for skills in english
: And you can edit Archtype behavior to your liking as same as before
: to use skill no longer need "camp shoes" anymore
NEW !!!
Updated : Added AI Control - Animal Archtype Released 1.0
: Archtype called by animals type and now have 10 archtypes
: Cooler casting animation & cooler archtypes icon
: need to download with Adjust your own AI behavior - Animal Archtype or all archtype will just acting the same
: Add a variances buff to every animals archtypes and saparate in to two normal buff and super buff
Normal Buff
AI Archetype : Badger -> Grant you 2 Constitution , Increase Max HP by 25%.
AI Archetype : Spider -> Grant You 2 Intelligence , 2 Wisdom , 2 Charisma and x1.5 Your Spell Slot.
AI Archetype : Wolf -> Double Your Bonus Action.
AI Archetype : Bear -> Grant You 2 Strength and 1d4 Damage Bonus.
AI Archetype : Cat -> Grant You 2 Dexterity , 2 Initiative and Half Fall Damage.
Super Buff
AI Archetype : Deep Rothe -> Grant you 5 Constitution , Increase Max HP by 50% and Resistance To Psychical Damage.
AI Archetype : Raven -> Grant You 5 Intelligence , 5 Wisdom , 5 Charisma and Double Your Spell Slot.
AI Archetype : Black Panther -> Grant You 5 Dexterity , Double Your Movement Speed , 15 Initiative and Ignore Fall Damage.
AI Archetype : OwlBear -> Grant You 5 Strength , 5 AC and 1d10 Damage Bonus.
AI Archetype : Saber-Tooth Tiger -> Double Your Action and Bonus Action.
Note : These buff only apply in combat so you won't see any different while out of combat
(needed to download Adjust your own AI behavior - Animal Archtype)
For Badger & Deep Rothe -> i set initial AI behavior to be Tank
For Spider & Raven -> i set initial AI behavior to be Range , Can use with Mages
For Bear & OwlBear -> i set initial AI behavior to be Damage Dealer, Can use with Melees
For Cat & Black Panther -> i set initial AI behavior to be Controler , Can use with Rouges , Rangers
For Wolf & Saber-Tooth Tiger -> i set initial AI behavior to be All Rounder
and since AI can't target itself while having AI CONTROL status so i made a work round so that ai can use dash action
Fixed in 1.81 Now AI Can use dash but... it will use on end of turn so dash will take effect on next turn
Added in 1.9 Now AI Can use dash and action surge on self in their turn not just in end of turn (sometimes it still use at end of turn)
And change attached spell to camp shoes again to avoid crash on uninstalling mod (be sure to remove all buff before uninstalling)
And Added a passive toggle off on companions that effect by AI CONTROL buff (just click on toggle dismis icon that appear while have buff and buff will disappear)
Also updated old 4 AI Archtype with no buff to version 1.9 + change attached spell to camp shoes (now they can use dash & action surge)
how to install :
install with baldur's gate 3 Mod Manager
https://github.com/LaughingLeader/BG3ModManager
i think my mod need Full Release Mod Fixer too