About this mod
An improvement on the rather ineffective base Slayer form for the Dark Urge.
https://5e.tools/bestiary/bhaal-slayer-mabjov.html
- Permissions and credits
Resistance: Slashing, Piercing, Bludgeoning, Fire
Advantage: Strength, Dexterity, Constitution
Proficiency: Strength, Dexterity, Constitution, Stealth, Perception
Expertise: Stealth, Perception
Magic Resistance: Has Advantage on Saving Throws against spells and other magical effects.
Night Walker: Can't be Enwebbed, Entangled, or Ensnared and can't slip on Grease or Ice.
Immutable Form: +25 Saving Throw Bonus against Polymorph effects, +10 Saving Throw Bonus against Banishment.
Assassin Initiative: You are deadliest against unprepared enemies. In combat, you have Advantage on Attack Rolls against creatures that haven‘t taken a turn yet.
Assassin Ambush: Any successful Attack Roll against a Surprised creature is a Critical Hit.
Fast Hands: Gain an additional Bonus Action
Feral Instinct: You have honed your instincts to the utmost degree. You gain a +3 bonus to Initiative and can't be surprised.
Devil's Sight: You can see normally in darkness, both magical and nonmagical, to a distance of 24m.
Aura Of Murder: Enemies within 3m become Vulnerable to Piercing damage, unless they are Resistant or lmmune to it.
Rending Claws: Ignore Slashing Resistance/Immunity.
Ignore Fall Damage
15m Movement
x2 Jump Distance
+5 Spell Save DC
+3 Attack Bonus
-3 Critical Threshold
+1 Action/Reaction
level 8- Stats:
Strength: 25
Dexterity: 18
Constitution: 17
Intelligence: 10
Wisdom: 12
Charisma: 15
AC: 16
Vitality: 113
level 9+ Stats:
Strength: 27
Dexterity: 20
Constitution: 19
Intelligence: 14
Wisdom: 16
Charisma: 19
Vitality: 173
Piercing Growl: Unlocked by default and now costs a bonus action. Damage changed to 4d6+Strength modifier.
MultiAttack: Damage now includes Strength modifier by default(1d4+Strength). Bleeding now increases the damage to 1d8+Strength.
Bhaal's Boon: On killing an enemy marked by Let The Slaughter Begin, gain Advantage on Attacks against Bleeding enemies.
Hunger of The Slayer: Upon taking the form of The Slayer, gain the Hunger of The Slayer passive which transforms you when taken below 20% health, can be removed with Long Rest.
Let The Slaughter Begin: Now a 15m radius and applies Dazed for 2 turns.
All abilities scale from SpellSaveDC.
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I made these changes to work in tandem with the Death Soul - Sorcerer Subclass. - Death Soul - Sorcerer Subclass at Baldur's Gate 3 Nexus - Mods and community (nexusmods.com)
Possible only thanks to Null93 - Free and powerful slayer (Automatic transformation when low hp) at Baldur's Gate 3 Nexus - Mods and community (nexusmods.com) Thank You <3