About this mod
Enemy won't end its turn? Need to kill all enemies? Console commands to end turns, kill enemies, log statuses, grab character info, and more. Forcibly end the current turn or combat with these Script Extender console commands.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Commands
- !sailor_endturn — Ends the turn for all creatures on the active turn (if two or more creatures share a turn, it'll end them all).
- !sailor_endcombat — Ends a combat instance. Won't prevent another one from starting if the creatures are hostile. Using this on scripted story encounters is probably a very bad idea. I'd just avoid it in general unless I really needed to use it.
- !sailor_killactive — Kills all enemies on the active turn.
- !sailor_killall — Kills all enemy combatants.
- !sailor_statuslog — Print status application and removal to console.
- !sailor_combatants — Print combatant info for all active combats.
- !sailor_combatants_ext — More detailed version of the above.
- !sailor_charinfo — Same info as combatants_ext, but for the currently-selected character.
- !sailor_partyinfo — Above, but for entire party.
Enabling Console
You can enable Script Extender console in-game by hitting Ctrl+F12.
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