Hex Enhanced. No Concentration. Optional versions that make power level useful (+9 m range and one target on every power level.) or makes Hex curse works on all Ability Scores and Saving Throws.
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Changelogs
Version 3.0.0
Optimized code.
Fixed bugs.
New naming scheme.
Rebranded.
Version 2.1.0
Removed unnecessary code and optimized some conditions.
Fixed damage for versions with upgraded power levels.
Fixed damage for G version.
Version 2.0.1
Version G - [Fixed] Spell was not moved to class specific action menu.
Version 2.0.0
The versions now have names.
Support for all levels.
Support for all levels works now also for reapply.
Hex is a Level 1 Enchantment Spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check.
Description
Make your attacks deal an additional 1d6
Necrotic damage damage [sic] to the target and give it
Disadvantage on Checks on an Ability of your choosing. If the target dies before the spell ends, you can